Well, I think I speak for most of us here when I say that ETW was released in what seems to be a Beta State... For whatever reason, they released it as such.
Now, onto it then; The reason NTW is a brand new game, is because it lets CA go back and look at the lower level code, alter it, improve it, make corrections, ect.
Patches are not likely to fix this game...Look at this way:
You build yourself life-size Lego replica of yourself, it is your first time doing this...Now, when you are done, you realize that the model looks very discombobulated and has plenty of holes and unproportianalities in it. Your try and, well, literally patch it with cloth. Eventually, you realize that you can't quite fix certain crucial things by just patching and tweaking, moving one Lego here, and another there. You cannot patch over the unproportionality or a hole deep at the core where your heart is supposed to be. So what you have to do is take the Legos apart again, and rebuild it, uising what you learned about how to do it right, from your first try.
Releasing a new game allows CA to work with the Engine itself, and low-level code, at the root of the game, and fix silly issues: syntax errors, faulty selection statements, ect so that they would eventually compile a much more stable game with an improved AI...Things that CA cannot really address with a patch.
It will be something along the lines of ETW done right. Looking at the Time Frame, it actually seems like ETW should have been released when NTW was, but for whatever reason, they pushed it out to the market in such conditions, a year early. This may be evidenced by the fact that the main campaign in ETW is only 200 turns, ending abruptly at 1799, as if they were expecting to do a game that started at 1800.
But I believe that NTW will be worth it in the end, as the condition will be much better than any ETW despite patches.
I'm no fanboy; I've certainly had my issues with the game, but it was a love-hate affair with Empire.
Things I Hate:
-AI rarely uses full stacks...it is always using small stacks and spamming the map with them...This makes turns take unbearably long...
- The Diplomacy is such that everyone ends up hating you for unexplained Dishounring_Treaties.
- Rakes are useless and almost never advance in rank.
- The Music SUCKS and is nonexistent; it does not exist, at all!
- This isn't a rant thread so I wont continue,
Things I Love:
- No more annoying Diplomats or Merchants, things are more streamlined, which is good because you can focus on other things now.
- Expanded area for Reinforcements, so any Armies within like 8-10 paces will come and reinforce, not just a small tiny block. This is a big plus, making military alliances worthwhile.
- No more annoying Spamming Rebels who appeared from nowhere and just looked like a stain on your lands rather than any threat, now they have a much more grand purpose, that of Arising Nations.
- Visibility lines are extended, You can move many characters, armies, navies, and whatever else, all at once; i.e, not one at a time like in RTW and M2TW.
- Campaign Map looks wonderful, I disliked M2TW color scheme.
This isn't a praise thread, so I stop here.
I can only wonder what else this game will improve on. I could really care less about Graphics, as that is the last thing CA needs to worry about now, ETW looks fine. The last thing they need a game that runs worse than ETW.








