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  1. #1
    Lemming69's Avatar Semisalis
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    Default [EU3] europa universalis III

    dunno if this is the right place to ask but is europa universalis 3 worth getting? is it a step down from total war?
    from what ive seen so far it looks quite good- a map which covers the whole world and hundreds of factions and the ability to start the campaign at any date between the 1300s and 1820... does anyone have it?

  2. #2

    Default Re: europa universalis III

    Nope , not the right place

    Aradan !! Get in here !

  3. #3
    ccllnply's Avatar Tribunus
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    Default Re: europa universalis III

    Quote Originally Posted by Lemming69 View Post
    dunno if this is the right place to ask
    You've got that bloody right.

    How?


  4. #4

    Default Re: europa universalis III

    Wrong Place to ask , but the game is okay ecspecially if yo like that era in Time.





  5. #5
    D.B. Cooper's Avatar Tribunus
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    Default Re: europa universalis III

    We have a forum for EU3 and other Paradox Games, http://www.twcenter.net/forums/forumdisplay.php?f=320

    It's much much deeper strategically than TW. The battles are lacking though.


  6. #6
    Lemming69's Avatar Semisalis
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    Default Re: europa universalis III

    thanks guys

  7. #7
    Lysimachus's Avatar Spirit Cleric
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    Default Re: europa universalis III

    Even though I got banned from the Paradox Interactive forum and should feel resentment, I say you get it. The other aspects of the game make up for the non-existance of "epic battles" even if I have never ever finished a game

    The furthest I got was the 1700s with a unified Germany ...

  8. #8

    Default Re: europa universalis III

    Moved.

  9. #9
    Huberto's Avatar Praepositus
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    Default Re: europa universalis III

    I would not recommend EU III. There are some historical concepts in the game but don't expect it to play like history or even feel like history. If I recall correctly, the game starts at the end of the 14th Century but there is little besides the starting political map that has to do with the 14th Century. For example, Britain starts with a huge navy as if it were the 18th Century.

    EU III can be challenging and addictive but step away from the game for for a moment and appreciate its incredible blandness, with little in the game to distinguish factions from one another. You will gradually get bigger simply by avoiding big mistakes like being too aggressive. If helping that process along somewhat by carefully managing sliders, etc. is your thing get this game. I found this tedious and the battles especially disappointing, simplistic in the extreme. The beaten AI force often retreats deeper into your territory, so you will spend a lot of time chasing it deeper into your territory and fighting again until the force is entirely eliminated.

    As the decades pass by, you will notice France getting bigger and bigger, but the AI can't or won't band together try to to stop it, for some reason. There is however a 100% a-historical solution to this problem involving all-cavalry armies, scorched earth military tactics and triggering revolts through espionage. I found that the problem of France and lack of AI response really is at the center of this game. If you like the idea of a goofy mechanics in response then this game is for you. Obviously I found it to be anti-immersive because the game is supposedly about Renaissance Europe.

    For every good concept (such as cultural areas and core provinces) there plenty of silly concepts to match. Honestly, it's harder to play but at bottom is it really that much more complex than ETW would be if its AI was cleaned up a bit?
    Last edited by Huberto; September 15, 2009 at 08:01 AM.

  10. #10

    Default Re: europa universalis III

    Honestly, it's harder to play but at bottom is it really that much more complex than ETW would be if its AI was cleaned up a bit?
    Yes

    With what you are complaining about it sounds like you should of tried some mods like MMP.
    Last edited by Kanaric; September 15, 2009 at 09:07 AM.
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  11. #11
    Yoda Twin's Avatar Vicarius
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    Default Re: europa universalis III

    I love it in EU3 when things turn out differently such as a massive Norway or India being united in 1500 ad.
    Minister for Home Affairs of the Commonwealth v Zentai [2012] HCA 28 per Heydon J at [75]

    Analysis should not be diverted by reflections upon the zeal with which the victors at the end of the Second World War punished the defeated for war crimes. The victors were animated by the ideals of the Atlantic Charter and of the United Nations. The Universal Declaration of Human Rights was about to peep over the eastern horizon. But first, they wanted a little hanging.

  12. #12
    Huberto's Avatar Praepositus
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    Default Re: europa universalis III

    Quote Originally Posted by Yoda Twin View Post
    I love it in EU3 when things turn out differently such as a massive Norway or India being united in 1500 ad.
    I hear ya, but where is the soul in this game? By contrast, when I'm playing CIV IV and I'm dealing with a powerful foe, I hate them. In this game, even France is just a big blue blob.

  13. #13
    cenkiss's Avatar Domesticus
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    Default Re: europa universalis III

    Well,you never know what will happen in this game.In one of my games.Karaman has taken advantages of ottoman rebbelions.And gained big territories.In other game karaman got easily owned by mamluks.

  14. #14
    Huberto's Avatar Praepositus
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    Default Re: europa universalis III

    OK over the next few months I will reinstall the game, add MMP and give it a go. Any other ideas or suggestions to jazz up the game while letting history in at the same time?

  15. #15
    Musthavename's Avatar Bunneh Ressurection
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    Default Re: europa universalis III

    Seriously, where would be the fun in the game if it followed history everytime? Sure, there's things like all-cavalry armies and the like, but I love seeing different nations rise to prominence amongst other ahistorical things.
    Give a man a fire, and he'll be warm for the rest of the day.
    Set a man on fire, and he'll be warm for the rest of his life.


  16. #16
    Huberto's Avatar Praepositus
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    Default Re: europa universalis III

    I don't think the game should "follow" History as much as "feel like" History. I found EUIII gets to be too mechanistic after a while, if I wait x years I can start another war or sign x alliance. For all their faults, ETW and MTW2 have a little more "feel" to them -- some of it graphical sure but some of it having to do with bits information provided and military matters in the game. The military part of the EU III is pretty goofy yet it's still as important as any other aspect of the game.

  17. #17

    Default Re: europa universalis III

    Play MMP

    Fixes everything. Pretty sure Britain actually did have a big navy at that time btw. It's also realistic for France to do well, they were quite powerful in history.

    You can hardly critisize it for historical accuracy when it's 4x or more accurate than total war. It's impressive how in many instances regions do actually go like history... simply because of the mechanics of the game, not even because of hardcoded things (e.g. certain factions winning in areas because of advantages in government types or policies etc), even then, usually only goes historical 1/4 of the time and the other 3/4 of the time is at least plausible. I'll agree RTW has a lot more atmosphere, maybe m2tw for a while, but that wears out after a while. but basically, RTR/FATW/Caius's the Crusades definitely all still have their place in my gaming time for slightly different reasons, and hell the RTW BI campaign was actually pretty fun without battles too because of that interesting hording dynamic. However there's no doubt EU3 is better than m2tw or ETW though.
    Last edited by Darkarbiter; September 18, 2009 at 07:07 PM.

  18. #18
    Huberto's Avatar Praepositus
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    Default Re: europa universalis III

    Quote Originally Posted by Darkarbiter View Post
    Play MMP

    Fixes everything. Pretty sure Britain actually did have a big navy at that time btw. It's also realistic for France to do well, they were quite powerful in history....
    You can hardly critisize it for historical accuracy when it's 4x or more accurate than total war. It's impressive how in many instances regions do actually go like history... simply because of the mechanics of the game, not even because of hardcoded things (e.g. certain factions winning in areas because of advantages in government types or policies etc),
    The reason I'm [hopefully not] ranting about this is that I feel other folks spin a story line about EUIII that isn't quite true -- that it's realistic, historical, and complex, in any case way, way better and richer experience than TW or any other game out there. I come from the old world of boardgames, so I've spent lot's of time with history and realism in games, albeit mainly focused on military. Anyway I love the idea of EU III, TW and CIV games.

    Historically speaking, when Henry VIII became King in 1491 -- almost a hundred years deep into the EUIII timeline -- the Royal Navy had 15 ships. England's navy in 1400s was focused on transporting troops back and forth across the channel, not completely dominating the coasts of Europe, but that's what they do in EU III.

    In the two games I played, France gobbled up Burgandy (historical), the Netherlands (not historical), chewed their way into the Rhineland and deep into the German States of the HRE -- never opposed by anything other than the unfortunate victim of the moment or Cleves as the HQ of the HRE. Once England lost it's territories on the Continent they couldn't be brought into war with France despite their incredible naval strength. This all developed in the game by the early 1500's. Spain loved them, Austria loved them, no one could be brought into alliance against them (I was Denmark).

    How to stop the Big Blue Blob -- there must be something I was doing wrong? So I checked the paradox forums and learned about the scorched earth, all-cavalry, spies-trigger-revolt, gambit to bring down France. I thought to myself -- this is kind of a dumb mechanic to deal with expansionist France, which was whole issue in my game and many other games, as I learned reading posts on the paradox forum.

    I had assumed there might be cultural resistance to France in the low countries or German states, but there wasn't. I assumed diplomacy would work and the great kingdoms of Europe would turn against France but none of them did. France was simply going to steamroll me and everyone else unless I ramped up my espionage research and deployed all-cavalry armies to stop them. That's when I quit and uninstalled the game, 'cause I've got CIV IV for that kind of experience.

    But like I said, I'll give it another go with the MMP mod installed. You mentioned "certain factions winning in areas because of advantages in government types or policies.." While I understood from the manual about culture and religion, I didn't know that certain parts of the world favor government types and policies. Sounds interesting. Can you give me an example using Europe?
    Last edited by Huberto; September 19, 2009 at 03:11 PM.

  19. #19

    Default Re: europa universalis III

    Quote Originally Posted by Huberto View Post
    While I understood from the manual about culture and religion, I didn't know that certain parts of the world favor government types and policies. Sounds interesting. Can you give me an example using Europe?
    Well I meant more just countries do well/historically because of game rules. For instance in the russian situation the russian powers win against the golden horde/kazan etc because of inevitable tech advantages and because of those powers have the administrative effeciancy penalties. If this was total war they would've just gone and bandaided it and just made the kazani regions poorer. Or look at the holy roman empire, total war would never even dream if modelling something so complex.

    ALSO, I don't think countries being hard coded to attack the country they were meant to makes a game more historical. I mean it sortof does, but it's much better to have the ai look at the situation and go, well I attacking this would be the best idea because of these circumstances/game rules. People should quit complaining about certain factions overperforming in eu3... certain factions in history overperformed (like sweden) or underperformed (as ubik has pointed out on many occasions france was historically in a very powerful position).

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