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  1. #1

    Default Problem with modded unit

    hi i'm running retrofit, and i've added several units that have worked just fine, and then i tried to add a moorish crossbow unit, then i scrapped the idea. But now, it goes to black everytime i try to play retrofit. and system log ends at battlemodels
    Spoiler Alert, click show to read: 
    21:47:39.812 [system.io] [info] open: found data/unit_models/battle_models.modelDB (from: C:\Program Files\SEGA\Medieval II Total War)
    21:47:39.812 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
    ....but i've added two battlemodels. the number on top says 708, but i think i got it wrong. the two units added are as shown
    Code:
     8 zablocki 1 3 70 unit_models/_Units/EN_Pplate_Plate/dismounted_polish_knights_lod0.mesh 121 70 unit_models/_Units/EN_Pplate_Plate/dismounted_polish_knights_lod1.mesh 1225 70 unit_models/_Units/EN_Pplate_Plate/dismounted_polish_knights_lod2.mesh 6400 1 6 poland 73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_poland.texture 73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_normal.texture 56 unit_sprites/poland_Dismounted_Polish_Knights_sprite.spr 1 6 poland 66 unit_models/AttachmentSets/Final Special Heads_poland_diff.texture 66 unit_models/AttachmentSets/Final Special Heads_poland_norm.texture 0  1 4 None 19 MTW2_Slow_Swordsman 0  2 18 MTW2_Sword_Primary 14 fs_test_shield 0 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 12 zablocki_ug1 1 3 74 unit_models/_Units/EN_Pplate_Plate/dismounted_polish_knights_ug1_lod0.mesh 121 74 unit_models/_Units/EN_Pplate_Plate/dismounted_polish_knights_ug1_lod1.mesh 1225 74 unit_models/_Units/EN_Pplate_Plate/dismounted_polish_knights_ug1_lod2.mesh 6400 1 6 poland 73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_poland.texture 73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_normal.texture 60 unit_sprites/poland_Dismounted_Polish_Knights_ug1_sprite.spr 1 6 poland 66 unit_models/AttachmentSets/Final Special Heads_poland_diff.texture 66 unit_models/AttachmentSets/Final Special Heads_poland_norm.texture 0  1 4 None 19 MTW2_Slow_Swordsman 0  2 18 MTW2_Sword_Primary 14 fs_test_shield 0 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 16 sicilian_cavalry 1 4 62 unit_models/_Units/LN_Lmail_Hmail/mounted_longbowmen_lod0.mesh 121 62 unit_models/_Units/LN_Lmail_Hmail/mounted_longbowmen_lod1.mesh 900 62 unit_models/_Units/LN_Lmail_Hmail/mounted_longbowmen_lod2.mesh 2500 62 unit_models/_Units/LN_Lmail_Hmail/mounted_longbowmen_lod3.mesh 6400 1 6 sicily 72 unit_models/_Units/LN_Lmail_Hmail/textures/LN_Lmail_Hmail_sicily.texture 72 unit_models/_Units/LN_Lmail_Hmail/textures/LN_Lmail_Hmail_normal.texture 50 unit_sprites/england_Mounted_Longbowmen_sprite.spr 1 6 sicily 68 unit_models/AttachmentSets/Final European Archer_sicily_diff.texture 68 unit_models/AttachmentSets/Final European Archer_sicily_norm.texture 0  1 5 Horse 11 MTW2_HR_Bow 18 MTW2_HR_Non_Shield 1 19 MTW2_HR_Bow_Primary 1 18 MTW2_Sword_Primary 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 20 sicilian_cavalry_ug1 1 4 71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug1_lod0.mesh 121 71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug1_lod1.mesh 900 71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug1_lod2.mesh 2500 71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug1_lod3.mesh 6400 1 6 sicily 77 unit_models/_Units/LN_Brigandine_heavy/textures/LN_ Brigandine_sicily.texture 77 unit_models/_Units/LN_Brigandine_heavy/textures/LN_ Brigandine_normal.texture 54 unit_sprites/england_Mounted_Longbowmen_ug1_sprite.spr 1 6 sicily 68 unit_models/AttachmentSets/Final European Archer_sicily_diff.texture 68 unit_models/AttachmentSets/Final European Archer_sicily_norm.texture 0  1 5 Horse 11 MTW2_HR_Bow 18 MTW2_HR_Non_Shield 1 19 MTW2_HR_Bow_Primary 1 18 MTW2_Sword_Primary 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 20 sicilian_cavalry_ug2 1 4 71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug2_lod0.mesh 121 71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug2_lod1.mesh 900 71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug2_lod2.mesh 2500 71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug2_lod3.mesh 6400 1 6 sicily 77 unit_models/_Units/LN_Brigandine_heavy/textures/LN_ Brigandine_sicily.texture 77 unit_models/_Units/LN_Brigandine_heavy/textures/LN_ Brigandine_normal.texture 54 unit_sprites/england_Mounted_Longbowmen_ug2_sprite.spr 1 6 sicily 68 unit_models/AttachmentSets/Final European Archer_sicily_diff.texture 68 unit_models/AttachmentSets/Final European Archer_sicily_norm.texture 0  1 5 Horse 11 MTW2_HR_Bow 18 MTW2_HR_Non_Shield 1 19 MTW2_HR_Bow_Primary 1 18 MTW2_Sword_Primary 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
    help?

  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Problem with modded unit

    I just spent 10 minutes just formatting your entries. Why don't you use a formatted version?

    Your count at the top has to increase by 5 - every upgrade counts as separate model = 2xZablocki + 3xSicilian_cavalry. Any other error will be somewhere else (missing files?)

    Spoiler Alert, click show to read: 
    8 zablocki
    1 3
    70 unit_models/_Units/EN_Pplate_Plate/dismounted_polish_knights_lod0.mesh 121
    70 unit_models/_Units/EN_Pplate_Plate/dismounted_polish_knights_lod1.mesh 1225
    70 unit_models/_Units/EN_Pplate_Plate/dismounted_polish_knights_lod2.mesh 6400
    1
    6 poland
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_poland.texture
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_normal.texture
    56 unit_sprites/poland_Dismounted_Polish_Knights_sprite.spr
    1
    6 poland
    66 unit_models/AttachmentSets/Final Special Heads_poland_diff.texture
    66 unit_models/AttachmentSets/Final Special Heads_poland_norm.texture 0
    1
    4 None
    19 MTW2_Slow_Swordsman 0
    2
    18 MTW2_Sword_Primary
    14 fs_test_shield 0
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
    12 zablocki_ug1
    1 3
    74 unit_models/_Units/EN_Pplate_Plate/dismounted_polish_knights_ug1_lod0.mesh 121
    74 unit_models/_Units/EN_Pplate_Plate/dismounted_polish_knights_ug1_lod1.mesh 1225
    74 unit_models/_Units/EN_Pplate_Plate/dismounted_polish_knights_ug1_lod2.mesh 6400
    1
    6 poland
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_poland.texture
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_normal.texture
    60 unit_sprites/poland_Dismounted_Polish_Knights_ug1_sprite.spr
    1
    6 poland
    66 unit_models/AttachmentSets/Final Special Heads_poland_diff.texture
    66 unit_models/AttachmentSets/Final Special Heads_poland_norm.texture 0
    1
    4 None
    19 MTW2_Slow_Swordsman 0
    2
    18 MTW2_Sword_Primary
    14 fs_test_shield 0
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
    16 sicilian_cavalry
    1 4
    62 unit_models/_Units/LN_Lmail_Hmail/mounted_longbowmen_lod0.mesh 121
    62 unit_models/_Units/LN_Lmail_Hmail/mounted_longbowmen_lod1.mesh 900
    62 unit_models/_Units/LN_Lmail_Hmail/mounted_longbowmen_lod2.mesh 2500
    62 unit_models/_Units/LN_Lmail_Hmail/mounted_longbowmen_lod3.mesh 6400
    1
    6 sicily
    72 unit_models/_Units/LN_Lmail_Hmail/textures/LN_Lmail_Hmail_sicily.texture
    72 unit_models/_Units/LN_Lmail_Hmail/textures/LN_Lmail_Hmail_normal.texture
    50 unit_sprites/england_Mounted_Longbowmen_sprite.spr
    1
    6 sicily
    68 unit_models/AttachmentSets/Final European Archer_sicily_diff.texture
    68 unit_models/AttachmentSets/Final European Archer_sicily_norm.texture 0
    1
    5 Horse 11 MTW2_HR_Bow
    18 MTW2_HR_Non_Shield
    1
    19 MTW2_HR_Bow_Primary
    1
    18 MTW2_Sword_Primary
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
    20 sicilian_cavalry_ug1
    1 4
    71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug1_lod0.mesh 121
    71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug1_lod1.mesh 900
    71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug1_lod2.mesh 2500
    71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug1_lod3.mesh 6400
    1
    6 sicily
    77 unit_models/_Units/LN_Brigandine_heavy/textures/LN_ Brigandine_sicily.texture
    77 unit_models/_Units/LN_Brigandine_heavy/textures/LN_ Brigandine_normal.texture
    54 unit_sprites/england_Mounted_Longbowmen_ug1_sprite.spr
    1
    6 sicily 68 unit_models/AttachmentSets/Final European Archer_sicily_diff.texture
    68 unit_models/AttachmentSets/Final European Archer_sicily_norm.texture 0
    1
    5 Horse
    11 MTW2_HR_Bow
    18 MTW2_HR_Non_Shield
    1
    19 MTW2_HR_Bow_Primary
    1
    18 MTW2_Sword_Primary
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
    20 sicilian_cavalry_ug2
    1 4
    71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug2_lod0.mesh 121
    71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug2_lod1.mesh 900
    71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug2_lod2.mesh 2500
    71 unit_models/_Units/LN_Brigandine_heavy/mounted_longbowmen_ug2_lod3.mesh 6400
    1
    6 sicily
    77 unit_models/_Units/LN_Brigandine_heavy/textures/LN_ Brigandine_sicily.texture
    77 unit_models/_Units/LN_Brigandine_heavy/textures/LN_ Brigandine_normal.texture
    54 unit_sprites/england_Mounted_Longbowmen_ug2_sprite.spr
    1
    6 sicily
    68 unit_models/AttachmentSets/Final European Archer_sicily_diff.texture
    68 unit_models/AttachmentSets/Final European Archer_sicily_norm.texture 0
    1
    5 Horse 11 MTW2_HR_Bow 18 MTW2_HR_Non_Shield
    1
    19 MTW2_HR_Bow_Primary 1 18 MTW2_Sword_Primary
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002










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