Hello guys, I have this doubt in scripting...
A city has two names: what I call the "system name" (example: {Kydonia} in campaing_regions_and_settlement_names, which is the name that appears also in descr_regions) and what I call the "campaign name" (Gortyna in the same file).
So, something like this:
{Kydonia} Gortyna
Now, it looks like that in the Campaign scripts both names work. I mean, both these two entries seem to work and have the same effect
console_command create_unit Kydonia "greek argyraspid"
console_command create_unit Gortyna "greek argyraspid"
I'm sure that for cities that have a two-words name, the "system name" is required. I mean, in the campaign script you can't write
console_command create_unit Alexandria Ariana "greek argyraspid" (campaign name)
but
console_command create_unit Alexandria_Ariana "greek argyraspid" (system name)
This is for the Campaign scripts.
My question is: is it better and safer to use the "system" or the "campaign" name in scripting?





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