Following Caesar's suggestion, I did do a thread search using the term "recruiting". It yielded 11 pages of threads. I am just not interested in spending my night reading all of these threads to see whether maybe one of them addresses my concerns about the unrealistic recruiting I am experiencing in my 6.1 game. I have no way of knowing what search term is best to lead me to the answer I seek.
Caesar's reaction to my posts makes clear that the questions I raised are frequently raised, I would assume by new members of the SS Community. (I trust that there is a community, and that we new SS gamers are all welcome.) Perhaps his short response is an indication that he is exasperated by this particular question being repeatedly raised. A larger issue becomes obvious.
In all good faith, I would suggest that a better response to the inevitable reraising of the issue should be found than: search the threads. It is a daunting task, and there is no guarantee that the newbie will even use the best search terms to find the answer for himself.
I hope that someplace on this board there is a clear solution for the defect in the module that I inquired regarding. But rather than spend hours (potentially) searching for the solution with no surety of finding it, I as a new member of the community would prefer seeing a sticky addressing such a recuring issue. Failing that, perhaps a moderator who knows exactly which thread answers my questions, and provides a link to it, rather than a dismisive "go find it." I say this not at all in anger, but only on behalf of all the newbies who will come after me, and get on Caesar's last nerve. Nobody needs that.
(BTW, Dane I am grateful for your response, but I regret that you thought I was angry before. I do not get angry. No, before I was being a smart ass. Not now.)
So my suggestion is that a sticky be created, addressing the issue I raised, and every other recurring issue. I do understand why a moderator does not want the community to have to keep responding to the same question over and over and over. IMHO, a sticky is the best way to deal with such questions.
I have downloaded the 6.2 RC4 but not yet installed it. I see that there are a few more patches yet.
My question is this. Do these patches cure the imbalance between forces a player can recruit vs. those generated for bandits? This is really an important question for me, because I really do not want to waste my time playing this module, no matter how many other features attract me, if it allows bandits Chiv.Cav. when I cannot even recruit Feud.Cav.
If the fix exists, please stear me to it, and make a sticky.
Thank you for your attention to this good faith request.




Reply With Quote









