
Originally Posted by
Aradan
Excellent, thanks! CA should have made that last value a percentage, rather than a fixed value, but oh well.
It's a pleasure
But I don't know for certain that it doesn't work as a percentage. I've not really had cause to mess with it since my focus has been completely on battles within campaigns. Sorry but I'm not sure on that.

Originally Posted by
Aradan
How exactly would these EDB lines be coded? Can you give an example with "knight" please?
Yes sure:
Code:
building tourney
{
levels jousting_lists tourney_fields
{
jousting_lists castle requires factions { hre, france, england, portugal, spain, flanders, } and event_counter governor_present 1
{
capability
{
heavy_cavalry_bonus bonus 1
}
material wooden
construction 4
cost 3200
settlement_min city
upgrades
{
tourney_fields
}
}
tourney_fields castle requires factions { hre, france, england, portugal, spain, flanders, } and event_counter governor_present 1
{
capability
{
happiness_bonus bonus 1
free_upkeep bonus 1
heavy_cavalry_bonus bonus 2
}
material wooden
construction 8
cost 6400
settlement_min large_city
upgrades
{
}
}
}
plugins
{
}
Those 'heavy_cavalry_bonus' lines enable the experience upgrade for units with the 'knight' attribute.