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Thread: Still can't destroy evil factions

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  1. #1
    Pietrak's Avatar Biarchus
    Join Date
    May 2005
    Location
    Warsaw, Poland
    Posts
    682

    Default Still can't destroy evil factions

    1.2 FIXES
    Evil factions not recognized as destroyed fixed
    Snaga archers weapons fixed
    Wrong strat map buildings fixed
    dwarven axes texture on pikemen fixed
    axethrowers get tall while running fixed
    many trait and ancillary fixes
    missing witchking trait fixed
    more river crossings fixed
    Crusade banners fixed
    evil ransom/execution sounds fixed
    pelargir marines & rangers model fixed
    Rhun horse guard textures fixed
    Dain's hall fortress upper level floating fixed
    Missing unit descriptions fixed

    Well, in my campaign Rhun and Harad were destroyed normally, but I can't make the game acknowledge that Mordor and Isengard are also destroyed. They don't have any nobles left, they have no settlements, but they still are in game (roaming diplomats for example). I thought it was fixed?

  2. #2

    Default Re: Still can't destroy evil factions

    same here, I've destroyed Harad but OotMM had no settlements and stil wesnt destroyed
    Yea I know the name is terrible, but it's not really finished.

  3. #3
    JuL14n's Avatar Centenarius
    Join Date
    Apr 2009
    Location
    Finland
    Posts
    830

    Default Re: Still can't destroy evil factions

    Fix here: http://www.twcenter.net/forums/showthread.php?t=284357

    download "descr_sm_factions.txt" and move it to "Medieval 2 Total war\mods\third_age\data"
    and overwrite.

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