1.2 FIXES
Evil factions not recognized as destroyed fixed
Snaga archers weapons fixed
Wrong strat map buildings fixed
dwarven axes texture on pikemen fixed
axethrowers get tall while running fixed
many trait and ancillary fixes
missing witchking trait fixed
more river crossings fixed
Crusade banners fixed
evil ransom/execution sounds fixed
pelargir marines & rangers model fixed
Rhun horse guard textures fixed
Dain's hall fortress upper level floating fixed
Missing unit descriptions fixed
Well, in my campaign Rhun and Harad were destroyed normally, but I can't make the game acknowledge that Mordor and Isengard are also destroyed. They don't have any nobles left, they have no settlements, but they still are in game (roaming diplomats for example). I thought it was fixed?




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