This topic will be used to discuss the Neapolitan succession game that we are carrying out.
Please post AAR's here
For anyone that doesn't know, a succession game is where one person plays the first monarch of a game, and once that monarch dies, he saves the game and sends the save file to another person to play the next monarch etc etc.
Each player play ONE monarch. When he dies, he immediatly saves. He then writes a AAR for his reign, post it in the AAR post in the forumsand send the savegame to the next player by any way.
If you're the next player on the list, you have 24H to manifest yourself when the previous player finishes, and 72H to post the next savegame and AAR. If you miss, you ll be skipped.
Please don't cheat. Please don't reload. Please don't reload, especially if things go badly or if you die early. That's what make a succession game fun : crisis. We are not here to judge whether you're a good player or not, it's not a competition. We're here to have fun. Actually, bad players are encouraged to come, historically not all leaders had read the MM1.5 rulebook.
If there is no ruler (regency), a player who have already played - of your choice - will take over until the new heir is old enough.
Please don't suicide your nation (DoW Ottoman empire with no army).
Please don't change governemt type to one who uses an election system or short reigns.
The followings things are considered exploits and forbidden :
- DoW a small country in order to wage war against a larger one without having to fight the allies of this larger foe.
- DoW a vassal, even if you have a CB on him and not his master.
- DoW a far away country to clear your warnings
- DoW a far away country allied to an enemy you made peace with in order to wage war against that country again without the stab hit
- Any unfair way to avoid the consequence of a DoW or to avoid fighting the allies of your real target.
Generally speaking, only DoW neighbours, or country to which it makes logical sense.
Also, please don't use the AI weakness with straits. If you control the fleet with a massive fleet - fine. If you send just one ship to interrupt the crossing than call the ship back when the enemy send his fleet, then interrupt again when the enemy call his ship back, and so on, to block OE or Sweden - that's an exploit.
Finally, don't change NI as it has massive consequence over the following players if you die early, ruining their fun.
Confirmed Players;
gobbothegreen Played
Lith Played
Augment
Ulyaoth
Cougar109
Axeman
Ishoss
Daimon




.
Reply With Quote









