Originally Posted by
Eldwen
Nice mods, but I have found a few bugs with the civil war mod.
All of these relate to playing as the confederacy.
1. You can't change your government type through rebellion...I tried this by having a rebellion in Virginia in attempt to get rid of the monarchy, which should be a republic as stated by a previous poster, but it didn't give me the option of joining the rebellion.
2.) When the people are protesting a lot of """"""""""""""""""""""""" pops up in the box and I couldn't figure out why. I mean there are the normal words in the box, but those appear mixed in.
3.)When trading with other nations the confederate flag doesn't show up in the area where flags pop up to show who various nations are trading with.
4.) When defeating the U.S. you do not get a notification that a nation has been defeated.
5.) There is already a trade route leaving Mobile heading toward France at the start yet you get no money from it nor does it show you having an agreement with France.
6.) French ministers are still in the area and Indian buildings are still present.
7.) I was doing the activation where you add the line of code at the top of that file, yet every time I restart empire I have to re add that line because it vanishes...not that this is a bug, but I was just wondering if you knew why.
Overall, this is a great mod. I can't wait till you make the updates to the mod to keep me from face rolling the U.S. at the start of the campaign.