The Thirty Years' War
This mod aims to portray the Thirty Years' War. The campaign focuses on the duel between the Swedish king Gustavus Adolphus and his wily opponent, Wallenstein (I support Wallenstein btw). It will use EarendilElenthol's Baltic map. The game begins as Gustavus Adolphus sets foot in Germany up till his deserved defeat at Lutzen, with options to continue on till 1648 and the close of the war.
Players play as individual captains. On the Imperial side: Wallenstein, Tilly and Pappenstein (three factions). Sweden: Gustavus Adolphus, Oxisternia. Unlockable factions (captains) are the Cardinal-Infante Ferdinand [Spain], Maurice of Nassau [Flanders], Cardinal Richelieu [France], Stefan Czarniecki [Poland-Lithuania] and Tartars.
The game will feature a novel approach to the campaign. Players can only recruit from their single starting city, and from (very expensive) mercenaries in the rest of the map. Other settlements provide no income at all. The starting city can be upgraded to provide more money, and there is a significant kings purse. The advantage of capturing other settlements is only for free upkeep, armour and exp upgrade buildings and to be able to build watchtowers.
In this way the game will be about manoeuvre. Players will play as captains, attempting to outmanoeuvre the opposing side's army. Players will trek across the expanse of Germany seeking a decisive engagement with the opposing stack, followed up by the taking of their home region.
The Imperial factions and Spain are allied. Sweden and Flanders are allied. Neutral factions are France and Poland, which can be swayed by either party to enter into the way on their side.
Unique Unit Roster:
Imperialists & Spain:
- Jesuits
- Papal envoy
- Swiss pikemen
- Tercio pikemen, musketeers, etc. (Spain)
- Genitors
Sweden:
- Leather cannon
- Blue brigade
- Yellow brigade
Poland-Lithuania:
- Winged hussars
- Heavy hussars
- Pancerny cossack
- Hadjucy
Flanders:
- Mercenary Scottish pikemen, musketeers, etc.
France:
- French lancers
Mod Timeline:
- Week 1: Completion of all non-unique faction units.
- Week 2: Completion of all unique units
- Week 3: Scripting and balancing.
- Week 4: Mod release.
Credits
- This mod has been made possible by AlphaDelta and the assets he has made for his mod For King of Country, which he has kindly given me permission to use.
- Slof
- EarendilElenthol for his map.
- The developers of Empire Total War. Great game!
Screenshots










Reply With Quote



















