I would upgrade, but I have a tasty Epeirote campaign I'm not in the mood to lose.
I would upgrade, but I have a tasty Epeirote campaign I'm not in the mood to lose.
Game of the Fates
Mod of the week on hold -- I've played nearly every RTW mod out there.
BOYCOTT THE USE OF SMILEYS!(Okay, just once)
Antiochos VII...last true scion of the Seleucid dynasty...rest in peace, son of Hellas.
I've returned--please forgive my long absence.
It's in there since 1.0, but it doesn't appear as if it works, but it does. Just click on the "?" button when in diplomacy menu and it will do force diplomacy. I think Spartan made it presentable in 1.07.
"If you want epic, try using logic with your girlfriend."
#Complete Guide to BPI - Model INFO# #3dsMax CAS IE ALX Patched#
#Zeus Tool - EDB/DMB/DS Validator# #New Medium Wooden Walls#
Awesome. This will keep me from destroying the kingdom of Syracuse as Epeiros.
Game of the Fates
Mod of the week on hold -- I've played nearly every RTW mod out there.
BOYCOTT THE USE OF SMILEYS!(Okay, just once)
Antiochos VII...last true scion of the Seleucid dynasty...rest in peace, son of Hellas.
I've returned--please forgive my long absence.
Yes It works, do as RedFox says, clicking the question mark on your right in the diplomacy window.
I had fun with it, I conquered all of Seleucids with Diplomacy
Btw, you need to offer something, like 1 Denarii if it's to work.
The Force Diplomacy script is there, but it had wrong advice entries. Instead of "click to activate force diplomacy" or something like that, it had old vanilla diplomacy help advice. I fixed it in 1.07, now it looks exactly like in XGM. Maybe I could add also the Peace with the Dead script..
Peace with the dead would be nice. As for the Vanilla advice descriptions - that was intentional. I used force diplomacy only for internal testing, it wasn't really supposed to be released (because I found it unfair to let the players cheat like that). I guess due to AI being exceptionally retarded at times, the force diplomacy can help improve the gameplay experience to those who play with strict house rules.
"If you want epic, try using logic with your girlfriend."
#Complete Guide to BPI - Model INFO# #3dsMax CAS IE ALX Patched#
#Zeus Tool - EDB/DMB/DS Validator# #New Medium Wooden Walls#
Cheating isnt especially fun in strategy games, It isnt fun to be overpowered.
Hmm, it doesn't seem to work for me. When I press "?" in the corner, it tells me "The Script is Activated". But what do I do then, since the AI doesn't accept what I ask them. And is that script only about Force Diplomacy or about some background details too?
try offering them something to, like 1 denarii, It works for me. Like:
Your offers:
1 Denarii
Your demands:
1000000000000 Denarii
It's very useful for role-play reasons; such as in my Macedon file, I have the Achaean league and Sparta as protectorates paying me tribute. Every twenty years or so I'll allow them to attack me, where I annihilate them in a battle, which would historically mean a renewing of tribute.
Game of the Fates
Mod of the week on hold -- I've played nearly every RTW mod out there.
BOYCOTT THE USE OF SMILEYS!(Okay, just once)
Antiochos VII...last true scion of the Seleucid dynasty...rest in peace, son of Hellas.
I've returned--please forgive my long absence.
@ RedFox: I agree with you about cheating. But sometimes Force Diplomacy can be very useful in gameplay, not only for people, like myself, which play with a lot of house rules. The first thing I can think of is the stupid AI behaviour of asking alliances and attacking you two turns later. Of course, people can exploit the script to cheat and make the game easy, but they would lose all the fun.
About Peace with the Dead, I'll add it.
@ Messiah: yes, as it is now it's kind of unclear. In the next patch it will be clear and easy! And as Jakobh says, sometimes you offer them 1 denarii to make them accept whatever you want.