I request for an Invasion Sub Mod that causes a faction of zombies to attack. They can only have one unit, the zombies, and no starting settlements of course. The model could just be something like an Aztec peasant with post battle blood on him, and he could have his speed set to be really low. Whenever the zombies take over a settlement, they are given nearly uncapped recruitment from any center, causing enormous numbers of them to be created whenever they take over a settlement of people. The health of their only unit would be extraordinarily low, with a single arrow taking one down. At the same time, however, they would spawn in nearly unlimited hordes until they were taken down at their source, where the garrison script would make it difficult to take the town anyway. They would also have very high attack on the chance that they finally reached their target.
I can't imagine that it would be overly difficult to create with these things in mind. Merely mod the existing model and texture, and then make the recruitment available at any barracks place but only available for this one faction. With the Invasion, you could simply cause them to move in with three or four stacks in the lower right or upper left hand corners of the map, and they would do all of the work for you. The EDU work wouldn't take more than a couple of minutes using the foundation that I have laid out, and the units themselves should not be hard to create.
If someone is feeling especially Swanny-loving today, I would really appreciate this. I love zombies.![]()





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