Hello all,
I am trying to enable Venice as a playable faction; however, I am running into a problem when setting victory conditions. Here are the steps I am following to enable Venice and then to set up its victory conditions:
Enabling Venice:
1. Open startpos.esf in ESF Editor.
2. Go into "main\startpos.esf\CAMPAIGN_STARTPOS\CAMPAIGN_PREOPEN_MAP_INFO".
3. Find Venice in Player_Array and change second option in "CAMPAIGN_PLAYER_SETUP" to True.
4. Go into "main\startpos.esf\CAMPAIGN_STARTPOS\CAMPAIGN_ENV\CAMPAIGN_SETUP\CAMPAIGN_PLAYERS_SETUP" and do the same as in step 3.
Setting Victory Conditions:
1. Go into "main\startpos.esf\CAMPAIGN_STARTPOS\CAMPAIGN_PREOPEN_MAP_INFO\VICTORY_CONDITION_OPTIONS".
2. Right-click on an existing "VICTORY_CONDITION_OPTIONS" thread and choose "Clone from Disk".
3. Change faction name for "VICTORY_CONDITION_OPTIONS" to "venice".
4. Go into "CAMPAIGN_VICTORY_CONDITIONS\REGION_KEYS" and change the names of regions. I do this for all 4 victory conditions blocks.
Finally, I save the file, and therein is the problem. The changes I have made do not actually get saved. I get prompted that the file has unsaved changes, then I click on save again after which I am not prompted again. I load the game, but the settings are all default.
What is interesting is that just enabling Venice works without a hitch, but editing victory conditions does not get saved.
Anyone have any ideas what I am doing wrong here? Thanks!




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