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Thread: Watchtower Romana Project 1.0 (RTW/MED2)

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  1. #1
    DAVIDE's Avatar QVID MELIVS ROMA?
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    Default Watchtower Romana Project 1.0 (RTW/MED2)

    In primis: i opened a twin thread here and in Med2 section... because the minimod reguards both games


    Hi everybody. I m davide.cool and i am making a brandnew mini-mod project, this time related to "roman watchtower" viewable on strat-map.... why am i doing this particular thing? simply because i always thought CA lacked in some "realism", especially in smaller things as a simple watchtower. Everytime i entered vanilla game with Roma, a sense of discouragement about "historically incorrectness" punched me in the face.. and it hurts

    As u already know or remember, vanilla Roman tower's shaped as a very primitive little tower.. perfect for little sighting in the middle of nowhere / quiet places inside SPQR territory, BUT useless to sight in dangerous areas close to the limes or in interior zones, where "rebellion seed" is growing up faster


    To show you the Roman engeneering on sighting, i make u see a a modern reconstruction of a tower at limes Germanicus, based on historical Roman accounts:









    And this is the WATCHTOWER ROMANA 1.0




    This could be classified as an early tower, in fact has just the palisade around as protection and not a stone blocks bunker protection/reinforcement. I reinforced the "trunk/body" of tower with vertical and horizontal axis, to protect the original structure against natural disasters as earthquakes etc and to distribute uniformely the weights, as it was in reality.



    Here below, a closer detail of Roman style balcony + reinforcement axis







    How it look like in MEDII





    how it look like in RTW vanilla



  2. #2
    Legio's Avatar EMPRESS OF ALL THINGS
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    Default Re: Watchtower Romana Project 1.0 (RTW/MED2)

    That's pretty cool!

  3. #3
    DAVIDE's Avatar QVID MELIVS ROMA?
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    Default Re: Watchtower Romana Project 1.0 (RTW/MED2)

    thanks

  4. #4

    Default Re: Watchtower Romana Project 1.0 (RTW/MED2)

    cool man, +rep!

    add it to RTW!
    Click on my sig and check out my modelling works! Your opinion is welcome!


  5. #5

    Default Re: Watchtower Romana Project 1.0 (RTW/MED2)

    That is so cool. Your modelling skills is at an high level, keep it up
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  6. #6

    Default Re: Watchtower Romana Project 1.0 (RTW/MED2)

    Could you show a bigger picture of the vanilla rtw map with your tower on it? My first impression is that it`s kind of big and since towers are for ever sadly, it might be a bit obstructive visually.

  7. #7
    DAVIDE's Avatar QVID MELIVS ROMA?
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    Default Re: Watchtower Romana Project 1.0 (RTW/MED2)

    Quote Originally Posted by florin80 View Post
    Could you show a bigger picture of the vanilla rtw map with your tower on it? My first impression is that it`s kind of big and since towers are for ever sadly, it might be a bit obstructive visually.

    it's not so big, considering in reality a watchtower was a mini-fort! and in mundus magnus, map is 6 times higher and larger than vanilla.. tower is passable thru, game dont see it as an obstacle






    Quote Originally Posted by Emperor Domitianus View Post
    I like it alot. What about remaking the fort? I think the one in RTW is not as good it should be. Then you could release this pack with those too.
    About the tower on the map is big or as small as the vanilla one?

    see pic above.. about the fort, i dunno if you mean the stone or wooden one.. i've seen many versions around
    Last edited by DAVIDE; August 13, 2009 at 07:07 AM.

  8. #8

    Default Re: Watchtower Romana Project 1.0 (RTW/MED2)

    I like it alot. What about remaking the fort? I think the one in RTW is not as good it should be. Then you could release this pack with those too.
    About the tower on the map is big or as small as the vanilla one?

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