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  1. #1
    Otherside's Avatar Ordinarius
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    Default few modding and game questions.

    hi, i really like the mod its alot better than other lotw based ones,.

    anyway i have a few questions.

    alot of the factions seem to have their best units in say castles or citys, and some don't have easy access to them is their anyway to change cities and castles.

    also how easy is it and where are the files to change where units are created i what to change the buildings certain units come out of.

    and also how hard is it to add units to factions for sake of example i want to add some of the merc units to one of the northern human factions.

    thanks.

  2. #2
    axnsan's Avatar Protector Domesticus
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    Default Re: few modding and game questions.

    1. I didn't really understand the question
    2. It's relatively easy, you change that in export_descr_buildings
    3. Giving merc units to other factions is easy, however giving a unit from a faction to another is a bit more complicated.

  3. #3

    Default Re: few modding and game questions.

    If I use for example my dwarf warriors, I can use a shield wall but for what? It looks pretty nice but is it usefull? maybe to defend against arrows or something like that?

  4. #4
    Otherside's Avatar Ordinarius
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    Default Re: few modding and game questions.

    Quote Originally Posted by axnsan View Post
    1. I didn't really understand the question
    2. It's relatively easy, you change that in export_descr_buildings
    3. Giving merc units to other factions is easy, however giving a unit from a faction to another is a bit more complicated.
    1. for sake of example as rhun i havent played them yet but looking at the building browser there best units come from castles however they start with none its seems tough to get them, also gondors best units come from cities but there capital is a castle its just seems confusing and annoying.

    2.right any change of an example to base editing off.

    3. i only want to give mercs to eriardor? spelling how do i do that.

  5. #5
    Muffer Nl's Avatar Praefectus
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    Default Re: few modding and game questions.

    They hold formation a lot better.


  6. #6

    Icon13 Re: few modding and game questions.

    I used it on a bridge battle with 54 Silvan Heavy Spearmen, the half stack of Orcs never crossed the bridge.

  7. #7
    axnsan's Avatar Protector Domesticus
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    Default Re: few modding and game questions.

    1. As far as I know all units are available from both cities and castles (except the aor ones, of course)
    2. Well you look for the buildings you want to, and then copy or move the entry of said unit to wanted building.
    3. Go to export_descr_unit, search for the unit you want, and add turks to the ownership lines

  8. #8
    Otherside's Avatar Ordinarius
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    Default Re: few modding and game questions.

    Quote Originally Posted by axnsan View Post
    1. As far as I know all units are available from both cities and castles (except the aor ones, of course)
    2. Well you look for the buildings you want to, and then copy or move the entry of said unit to wanted building.
    3. Go to export_descr_unit, search for the unit you want, and add turks to the ownership lines
    thanks is there anyway you could post and example for both 2 and 3 for me ?? rep!

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