Results 1 to 5 of 5

Thread: Do cities still turn Rebel after unrest in TATW?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Do cities still turn Rebel after unrest in TATW?

    One of my favorite techniques in vanilla was turtling, building a couple of very nice advanced stacks, then sacking and destroying the enemy cities and leaving them to revolt on vh tax rate, causing a rebel army to spawn

    Reasons for this were to to not have to worry about garrisoning it, thereby reducing my conquering army, and also making it hard for the enemy to retake that city due to the rebel army. I could then follow along at a later time and take those cities from the rebels once my conquering armies had pushed the battle front far enough forward

    But in TATW, at least so far, when I sack a city and leave it on high tax, it reverts to the original faction control rather than rebel control. This is partly ok, because I can leave a single unit there and leave and resack it till it has a population of 400 and makes it pretty much a village with huge walls, but I would still prefer a rebel army to spawn there

    Can anyone confirm if rebels do take over settlements after revolts in TATW?

  2. #2
    decimator22's Avatar Vicarius
    Join Date
    May 2008
    Location
    Mexico
    Posts
    2,721

    Default Re: Do cities still turn Rebel after unrest in TATW?

    They do if they are originally rebel and not if they are originally of that faction. It was the same case in Vainilla (If I recall correctly.)

  3. #3

    Default Re: Do cities still turn Rebel after unrest in TATW?

    Quote Originally Posted by decimator22 View Post
    They do if they are originally rebel and not if they are originally of that faction. It was the same case in Vanilla (If I recall correctly.)
    Hmm I tested this on the closest city to my current army on my Dale campaign, Khand, which starts off grey at the beginning of the game - it reverted to Rhun. I'll try another grey starter city and see.

    Might it have something to do with the level of worship in the city perhaps?

  4. #4

    Default Re: Do cities still turn Rebel after unrest in TATW?

    I used same tactic against Mongols and when i took their citadels i converted them to cities. Much more easier to take later.

  5. #5
    Olifantenstaart's Avatar Civis
    Join Date
    Mar 2007
    Location
    Lava, Mount Doom
    Posts
    139

    Default Re: Do cities still turn Rebel after unrest in TATW?

    My cities do rebel - but they always tend to convert to another faction. But I think Decimator is right: if the city is originally occupied by rebels, it turns into a rebel city once more. If the city is originally occupied by a faction however, it turns into a city of that faction.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •