
Originally Posted by
hugorune
Very sure. I pay close attention to things like this.
Caravon stops are only buildable in castles, not towns/cities, so there were no other trade buildings present, just dirt roads.
100 gold per turn doesn't mean a whole lot, it depends what the base trade income was. In a castle that's well located, such as the dwarf castle in the Iron Hills where I also owned Dale, North Rhun, Erebor etc., a caravan stop will give you a few hundred extra gold per turn because the base trade (from metals) is already pretty strong.