Hi,
Anyone know where I can further decrease papal favour in the event that the human player (or any player if necessary) does not join a crusade within the time limit.
Hi,
Anyone know where I can further decrease papal favour in the event that the human player (or any player if necessary) does not join a crusade within the time limit.
They do. But that file should allow you to add more triggers at your leisure. Perhaps something like this:
I browsed the ones currently in that file, and they seem to cater to either failing a papal mission in general, or doing something naughty while on a crusade. Theoretically the above should pinpoint crusades, but the crusade reference in descr_missions might not be the actual crusade mission, so it's iffy.Code:;------------------------------------------ Trigger Fail_Crusade WhenToTest LeaderMissionFailed Condition MissionID crusade_active FactionStanding factions { papal_states } -1.0
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