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Thread: THANKS A LOT!

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  1. #1

    Default THANKS A LOT!

    Just wanna shout out a big thanks to everybody who committed to this peace of art!!!

    This truely is art!


    Some of the remastered things really made me go crazy banging my head on the table shouting YES YES YES!!
    those things really add to realism and experiencing ancient warfare if not living itself!

    - the whole italian recruting sytem that really makes u think about ur lines of supplies e.g. marsian soldiers only available in (ah...sorry...dont even remember the citys name just played 2 rounds and signed up here to thank u guys)
    - the new units themselves like the distinguishing between several italian allied troop provider
    + of course the great look of all the units! lovingly detailed and historically correct geared! (also the written descriptions! spent almost the first 30 minutes by reading it)

    - the really massively mounted rebel cities! of course the etruskans and umbro-sabellians gave rome a hard time. absolutely adds to realism!

    - the imo strong ai that really made me think about how to conquer the first city


    ...mh well thats all i have experienced on my own yet but i read through all of the descriptions of the add ons...so even thinking about experiencing those changes in the game made me go crazy again... yeah...there also was some headbanging again...
    the things that really add to realism and experiencing ancient warfare are imo

    - the recruiting system again
    - altered maritime economy
    - the increased recruiting and maintenance costs
    - the lots of new greek units and especially the distinguishing between veteran and newly levied ones (im sure they look as great as the new roman units i ve seen so far). each greek city got its own hoplits?? omg!! that really adds to the feeling of responsibility towards ur troops and kinda builds a relationship so u really think twice before u send them into death on the battlefield
    .
    .
    .
    and all the over great stuff!!

    so seriously thanks again to everybody who committed to this peace of art! again this is art! making an even almost perfect peace of work even better...thats art!

    thanks a lot u guys!!!



  2. #2

    Default Re: THANKS A LOT!

    sorry guys gotta share this experience with u! ; )

    2nd round turn for ai...suddenly phyrrus himself attacking my just newly conquered city...what?? how can this guy attack without even having sieged this city for one round??? aaaah elephants...come on i only have one unit of javelin thrower and one general with only a 5 horse strong guard...damn it...but hey...my brave and strong javelin thrower killed all the elephants and phyrrus withdrawed! yeah!!!!
    oooh that gave me a hard time but not loosing this city gave me a boost!
    looking forward to experiencing more of this!
    amazingly strong ai! recognized the vulnerable city and attacked at once!

    alright thats it! had to share this ; ) (and this surly wont be the only experience im going to share! thats a menace lol)

  3. #3
    Antonov's Avatar Civis
    Join Date
    Nov 2006
    Location
    Sofia, Bulgaria
    Posts
    157

    Default Re: THANKS A LOT!

    I see nobody has replied, so, besides not having much contribution myself, I think it is in order to thank you back on behalf of the EXRM team

  4. #4

    Default Re: THANKS A LOT!

    Quinn Inuit is absent since spring, don´t know the reason, though. But i´m sure he´d apreciate that you´r enjoing ExRM

  5. #5

    Default Re: THANKS A LOT!

    i checked his profile, quinn logged in on the 31st of july, so theres hope yet he will be back
    Last edited by irisheagle; August 05, 2009 at 08:18 AM. Reason: semantics
    People that are really very weird can get into sensitive positions and have a tremendous impact on history.
    -Dan Quayle

  6. #6
    Sol Invictus's Avatar Domesticus
    Join Date
    Sep 2004
    Location
    Kentucky
    Posts
    2,262

    Default Re: THANKS A LOT!

    Just started a campaign last night. What a great mod. Battle AI on hard seems to offer a nice reasonable challenge. It seems like the AI is actually thinking and has a plan. Lots of feints and maneuver that takes advantage of the terrain. That first battle against Pyhrus was bloody and tense and really put the hurt to my combined Legions. Luckily I was able to overcome his army but at a steep price.

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