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  1. #1
    RaZor HeaD's Avatar Decanus
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    Default My very last Bug!

    After adding a host of sub-mods to my game and eliminating around 30 bugs that they caused, I only have one last bug left.
    It's not causing any problems, at least not yet, but I want to squash it anyway.

    error logs entry...
    Spoiler Alert, click show to read: 
    11:31:09.773 [script.err] [error] Script Error in HRSMX/data/descr_projectile.txt, at line 52, column 14
    Unknown delay ammo type [arrow3]
    descr_projectile/delay section...
    Spoiler Alert, click show to read: 
    delay standard -180.0
    delay flaming 25.0
    delay gunpowder -50.0
    delay arrow3 -150.0
    delay arrow2 -210.0
    delay pesarrow -150.0
    delay arrowhorse 420.0
    delay arrow3horse 350.0
    delay crossbow_bolt2 540.0
    delay crossbow_bolt 140.0
    delay steel_crossbow_bolt 180.0
    delay hand_gun_bullet -150.0
    delay arquebus_bullet -150.0
    delay musket_bullet -150.0
    delay elephant_cannon_shot 1800.0
    descr_projectile/projectile arrow3 section...
    Spoiler Alert, click show to read: 
    projectile arrow3
    effect arrows_new_set
    end_effect arrow_impact_ground_set
    end_man_effect man_impact_tiny_set
    end_package_effect arrow_impact_wall_set
    end_shatter_effect arrow_impact_ground_set
    end_shatter_man_effect man_impact_tiny_set
    end_shatter_package_effect arrow_broken_impact_wall_set
    effect_offset -1.4
    damage 0
    radius 0.11
    mass 0.04
    affected_by_rain
    min_angle -85
    max_angle 50
    velocity 42 48
    display aimed
    effect_only
    What I don't understand is if the error log is saying it doesn't recognize the value of the delay or the projectile.
    There are similar error reports for other projectiles: arrow3, arrowhorse etc.
    but I figure if someone can help me with this one, then I can fix the rest.
    Any ideas on this?
    Last edited by RaZor HeaD; July 30, 2009 at 11:52 AM.

  2. #2
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    Default Re: My very last Bug!

    The entries from 'arrow3' down are errors, just delete them so you have:

    delay standard -180.0
    delay flaming 25.0
    delay gunpowder -50.0

    The other entries are imaginative but will not work. If you delete 'delay arrow3' then 'delay arrow2' will flag as an error, etc.

    edit: BTW the only way to effect an increased delay between shots, that I know of, is to adjust the animations to include more frames where you want the delay, thus slowing it down.
    Last edited by Taiji; July 30, 2009 at 01:34 PM.

  3. #3
    RaZor HeaD's Avatar Decanus
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    Default Re: My very last Bug!

    Yes! That did it.
    Now my error log is as clean as a baby's bottom.

    Thanks a bunch my friend...+rep.
    Last edited by RaZor HeaD; July 30, 2009 at 02:11 PM.

  4. #4
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    Default Re: My very last Bug!

    A pleasure

  5. #5
    Gigantus's Avatar I am not special - I am a limited edition.
    Moderator Emeritus Administrator Emeritus

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    Default Re: My very last Bug!

    @Taji
    Welcome to the helpers club










  6. #6
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    Default Re: My very last Bug!

    I've been helping where I can for a while, trying to pay for the masses of help I've had

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