So if I build some merchant warehouses buildings I should see some trade ships? So far the water is always empty, even when there are well developed ports, with trade rights and merchant warehouses.
Also I’m finding loyalty and getting command skills, a real pain. Currently I’m playing England (but I also had the same problem when I was playing Sicily, I just didn’t realise it was their traits that was the problem, because back then the traits were not showing for me). I have 1 general (Henry the mean) who constantly loses loyalty from traits. Atm he has no loyalty and now I cant move him from the settlement. His impact on the town he is in is defiantly not good and so I have to keep another general in the settlement to keep a revolt from no happening. When generals are further away from the capital they slowly lose their loyalty, but this is counter attacked when you give them a big responsibility like looking after a large army (I dont alwyas have a large army hanging aroud for them to use!!!!). Generals also lose their loyalty when not used in battles. I find this has been increased allot more then the original game, since I never use all my generals constantly in battle, so I constantly have to keep switching generals around for battles. Once a generals loyalty is below average its just a constant downward spiral. My king isn’t perfect either, since I never wanted him to be the faction heir for the previous King (I had no choice), his impact being disloyal, a terrible commander, low authority and low petty. No doubt its having a really bad impact on my kingdom. There’s also some traits that speak of civil war because of the generals/kings low loyalty. Pretty much, the hole loyalty part I’m finding very hard to control. Sometimes I rather leaving all my generals outside my bases, because of the fear that the will make a revolt on my settlement.
Ive also noticed in two different campaigns that France easily dominates all over western Europe, taking practically all the rebel settlements and is then easily able to fund huge armies and lots of construction. While England and the scoots fight each other and eventually get destroyed (well that’s the outcome I’m expecting). Maybe the rebel settlements are to hard for the English to take over early in the game, and so for France who start with 3 more settlements then England, they get the upper hand because they don’t get challenged by anyone in the game (not until when many of the rebel settlements are taken and one of the neighbouring factions decides to make a hit). I would recommend that England start off with 4 settlements (instead of 3) so that they can: 1. hold against France 2. hold against the scoots 3. have enough power to fully combine all of (or most of) Englands rebel settlements before being overwhelmed by the French. All of Englands west rebel settlements have tough units inside (soem with heavy mail armour) and its really hard for england to take them, especially in the early stage when their own units are weak (town spearmen, milita forces).
OH! and also I think the Byzantine empire should be at war with the Turks at the start of the game, instead of being neutral. I got to year 1147 and still neither of the factions were fighting. The Turks had no enemies (after annihiliating Georgia) and the Byzantine were having a skirmish war with venice (venice so far are winning).
And thats todays feedback
