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Thread: Generals with "Disobey His Liege" and events with Dangeon not working?

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  1. #1

    Default Generals with "Disobey His Liege" and events with Dangeon not working?

    Help me, please...

    Every turn I have a message about "disobey" generals and "Royal justige"...

    All thing, writing in message, I have:
    - King in the capital
    - General with "Disobey His Liege" alone in the town with dangeon
    - Open the "Military forces" screen and select the general... Nothing...

    What can I do???

    Governer's point down on 0 and not raise...

  2. #2
    Kjertesvein's Avatar Remember to smile
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    Default Re: Generals with "Disobey His Liege" and events with Dangeon not working?

    This is the same random thing I noticed while playing Mongol Uls

    Faction you are playing?
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
    Quote Originally Posted by Finn View Post
    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

  3. #3

    Default Re: Generals with "Disobey His Liege" and events with Dangeon not working?

    Basileia ton Rhomanion

    and I have DtV 6.1 + BB2.0...
    (including CBUR: Complete Byzantium Unit Roster)
    Last edited by Dar Veter; July 29, 2009 at 11:30 PM.

  4. #4
    Kjertesvein's Avatar Remember to smile
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    Default Re: Generals with "Disobey His Liege" and events with Dangeon not working?

    Start it over again. I had it once, but never as BTR.
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
    Quote Originally Posted by Finn View Post
    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

  5. #5

    Default Re: Generals with "Disobey His Liege" and events with Dangeon not working?

    Start new campain or Load game before this events begin?

  6. #6
    /|\/|\/|\/|\/|\/|\/
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    Default Re: Generals with "Disobey His Liege" and events with Dangeon not working?

    Repman says that this script doesn't work sometimes, I don't know if a new campaign is required or not when we find it isn't working. Would be good to know.

  7. #7

    Default Re: Generals with "Disobey His Liege" and events with Dangeon not working?

    Thanks.

    I try a load a early savegame, I make it periodicaly...

  8. #8

    Default Re: Generals with "Disobey His Liege" and events with Dangeon not working?

    The 'Retire General' script is not always firing properly either.

    Would be awesome if these scripts were fixed up for 6.2. They are such cool and unique scripts and it is a bummer when you want to use them and they don't fire.

  9. #9

    Default Re: Generals with "Disobey His Liege" and events with Dangeon not working?

    If this helps

    monitor_event CharacterTurnEnd FactionIsLocal
    and not IsFactionLeader
    and Trait Disobedient >= 1
    and Trait Reconciled_to_his_King < 1
    and Trait Thrown_in_Dungeon < 1
    and FactionLeaderTrait Seat_of_Power > 0
    and EndedInSettlement
    and SettlementBuildingExists >= dungeon
    historic_event dungeon_prepare
    end_monitor

    monitor_event CharacterSelected CharacterIsLocal
    and not IsFactionLeader
    and Trait Disobedient >= 1
    and Trait Reconciled_to_his_King < 1
    and Trait Thrown_in_Dungeon < 1
    and FactionLeaderTrait Seat_of_Power > 0
    and EndedInSettlement
    and I_EventCounter dungeon_prepare = 1
    historic_event dungeon true
    set_event_counter dungeon_prepare 0
    set_counter dungeon_decided 1
    end_monitor

    monitor_conditions I_EventCounter dungeon_accepted = 1
    and I_CompareCounter dungeon_decided = 1
    e_select_character
    console_command give_trait this Thrown_in_Dungeon 1
    inc_counter gov_points -1
    set_counter dungeon_decided 0
    end_monitor

    monitor_conditions I_EventCounter dungeon_declined = 1
    and I_CompareCounter dungeon_decided = 1
    e_select_character
    console_command give_trait this Reconciled_to_his_King 1
    console_command add_money -3000
    set_counter dungeon_decided 0
    end_monitor


    Also others know this but you might not, you will need to click on the character you want sent in a dungeon (from the list menu), and only he AND Faction Leader MUST BE in a Seat_of_Power (it will not execute properly otherwise). If he was Reconciled_to_his_King before it will not work.
    Some factions had Seat_of_Power in a Castle so they could not be do Royal Justice event but I fixed that.

    I might look later to see what is broken in this script.

  10. #10

    Default Re: Generals with "Disobey His Liege" and events with Dangeon not working?

    This MIGHT be a problem:

    and I_EventCounter dungeon_prepare = 1

    see that =

    I think dungeon_prepare can be stacked over 1 IF historic events can be stacked over 1 (look closely to the script).

  11. #11

    Default Re: Generals with "Disobey His Liege" and events with Dangeon not working?

    It seems like those scripts are breaking down only on the last part... When you need to 'click' on the family member off the list..

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