Greetings FATW fans and developers.
I downloaded this Mod a few weeks ago (2.6 and later Wars of Men) and have been playing it since then (when I had the time).
I wish to congratulate and thank the developers for making this wonderful Middle-earth Mod. Having just begun to read the Lord of the Rings I must admit that I have little knowledge of the Lore itself, but this Mod has already helped me understand things I couldn't earlier.
I find it very enjoyable that the Mod itself puts emphasis on people (or there descendents) and events which the films didn't mention. (The house of Erkenbrand for example). Also I find it a great idea that the mod takes place in the future of Middle-Earth - this way you don't get a feeling that something which should happen isn't happening or your playing is "historically inaccurate" and you have no real idea of which of the factions became the next dominant power in Middle-earth.
I also like the gameplay aspects: the MEzor system and the unit balancing - no unit is undefeteable and most of them have some use. The building restriction and city differentation are nice features aswell.
All in one: great work people
I would also have some questions for which I couldn't find any answers...
1. I read somewhere that if you capture a "regional capital" of another faction/culture and build up baracks, stables to the highest level then you will be able to train a certain unit of the faction the city originally belonged to. What I would like to know is wether this will mena that the unit will only be recruiteable in thath one city or in others aswell? And where do you know which unit(s) you will get? (By the way: do only cities or renown count as regional capitals?)
2. Is there a way to capture artifacts from other factions rulers when the die in battle or if there factions is destroyed? (Like if the ruler of Adunabar could get his hands on Anduril if the Reunited Kingdom is overrun).
3. (This is rather a matter of currious) The mod depicts the Haradrim as having a dark coloured skin as they had in the novels (haven't gotten so far yet). The corsairs of Umbar (and there archer variant) seem to have much brighter skin although they live in the same area (being at sea alot should also rather give them a tanned skin). Is it the same way in the novels or is it just a coincidence?
I wish you good work with version 3.0! It will be great to see more elves and dwarfs in these wars![]()





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