Hello,
I am by no means, an expert at scripting, so it is quite possible that I am missing an error, but I cannot see any.
All the Advice threads work.
The script works out until After the first battle. It then ignores the following event... I don't know why:
After this it decides to repeat the script all over again without continuing on...Code:monitor_event PostBattle I_CompareCounter BattleOne = 1 if I_WonBattle romans_julii set_counter AfterBattle 1 set_counter ArmyAttack 0 set_counter BattleOne 0 end_if if not I_WonBattle romans_julii console_command surrender_regions romans_julii set_counter ArmyAttack 0 set_counter BattleOne 0 end_if end_monitor
please help me, I am totally lost, I have been spending trying to figure it out!Code:suspend_unscripted_advice true declare_show_me while I_TurnNumber < 600 suspend_unscripted_advice true ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;COUNTERS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; declare_counter BattleOne declare_counter ArmyAttack declare_counter AfterBattle declare_counter CampaignLoopStop ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; monitor_event GameReloaded TrueCondition terminate_script end_monitor monitor_event ScrollAdviceRequested ScrollAdviceRequested end_game_scroll terminate_script end_monitor ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Monitors ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; monitor_event PostBattle I_CompareCounter BattleOne = 1 if I_WonBattle romans_julii set_counter AfterBattle 1 set_counter ArmyAttack 0 set_counter BattleOne 0 end_if if not I_WonBattle romans_julii console_command surrender_regions romans_julii set_counter ArmyAttack 0 set_counter BattleOne 0 end_if end_monitor monitor_conditions I_CompareCounter ArmyAttack = 1 set_counter BattleOne 1 engage_armies Octavian Julius, Marcus Junius_Brutus set_music_state custom Prologue_Campaign_Battle_Music dismiss_advice end_monitor monitor_conditions I_CompareCounter ArmyAttack >= 2 set_counter CampaignLoopStop 0 end_monitor monitor_conditions I_CompareCounter CampaignLoopStop = 1 hide_ui dismiss_advice disable_cursor disable_shortcuts true inhibit_camera_input true disable_shortcuts advisor_portrait_button false suspend_unscripted_advice true filter_all_ui_commands off restart_timer Camera_Movement_Timer ; set_music_state custom Campaign_Start_CW while I_TimerElapsed Camera_Movement_Timer < 500 end_while console_command kill_character "Gaius Julius" wait 10 snap_strat_camera 95, 71 zoom_strat_camera 0.0 advance_advice_thread Campaign_Start_Thread wait 1 select_ui_element advisor_portrait_button simulate_mouse_click lclick_down simulate_mouse_click lclick_up wait 15 dismiss_advice zoom_strat_camera 0.8 wait 3 snap_strat_camera 144, 69 advance_advice_thread Battle_of_Phillipi_Thread wait 1 select_ui_element advisor_portrait_button simulate_mouse_click lclick_down simulate_mouse_click lclick_up wait 3 zoom_strat_camera 0.0 wait 10 dismiss_advice advance_advice_thread Antony_Octavian_Thread wait 1 select_ui_element advisor_portrait_button simulate_mouse_click lclick_down simulate_mouse_click lclick_up wait 1 move Marc Brutus, 144, 70 wait 1 move Octavian Julius, 144, 68 wait 1 wait 1 if I_LocalFaction romans_julii dismiss_advice suspend_unscripted_advice false enable_entire_ui disable_shortcuts false inhibit_camera_input false enable_cursor show_ui set_counter ArmyAttack 1 while I_InBattle end_while end_if end_monitor monitor_conditions I_CompareCounter AfterBattle = 1 wait 1 dismiss_advice hide_ui disable_cursor disable_shortcuts true inhibit_camera_input true disable_shortcuts advisor_portrait_button false suspend_unscripted_advice true set_music_state custom Angered_Romans_War console_command kill_character "Gaius Julius" console_command surrender_regions romans_scipii console_command control romans_brutii console_command capture_settlement Thessalonica console_command control romans_julii console_command disable_ai console_command run_ai x move Marc Brutus, 138, 68 console_command give_trait "Octavian Julius" Ceasar 1 console_command diplomatic_stance romans_julii romans_brutii war console_command diplomatic_stance romans_brutii carthage allied console_command diplomatic_stance romans_julii egypt war advance_advice_thread Antony_Cleopatra_Thread wait 1 select_ui_element advisor_portrait_button simulate_mouse_click lclick_down simulate_mouse_click lclick_up reveal_tile 178, 19 reveal_tile 183, 13 reveal_tile 165, 18 reveal_tile 153, 19 reveal_tile 130, 19 reveal_tile 139, 50 reveal_tile 144, 52 wait 1 move_strat_camera 144, 52 console_command move_character "Octavian Julius" 95,73 console_command move_character "Customs_Officer" 95,72 move Customs_Officer, 95, 71 move Octavian Julius, 95, 71 snap_strat_camera 199, 34 wait 1 move_strat_camera 131, 14 wait 1 move_strat_camera 95,74 hide_all_revealed_tiles dismiss_advice suspend_unscripted_advice false enable_entire_ui disable_shortcuts false inhibit_camera_input false enable_cursor show_ui set_counter BattleOne 0 ;same set_counter ArmyAttack 0 ;same end_monitor ;monitor_event PostBattle I_CompareCounter AfterBattle = 1 ;removed ; and I_LocalFaction romans_julii ; declare_show_me ; console_command trigger_advice Next_Script_Thread ; advance_advice_thread Auto_Launch_Script_Thread no_dismiss ;end_monitor ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;LOCAL SCRIPT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; suspend_during_battle on set_counter CampaignLoopStop 1 wait 10 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;END SCRIPT!!!!!!!!!! ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
Thanks,
HiiMmyself





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