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  1. #1
    ♔Sir Digby Chicken Caesar♔'s Avatar Wyrd biõ ful ãræd
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    Default Knight Of St John Entry

    I've reskined the line infantry for KOSJ but I'm having trouble getting them in-game.
    So far I've tried

    euro_line_infantry_knightsofstjohn_diffuse
    euro_line_infantry_knights_of_st_john_diffuse
    euro_line_infantry_knights_stjohn_diffuse
    euro_line_infantry_knights_st_john_diffuse
    euro_line_infantry_knightsstjohn_diffuse

    But they are not showing in-game. Any ideas as to what I should write? Ty
    Last edited by ♔Sir Digby Chicken Caesar♔; July 24, 2009 at 10:50 AM.

  2. #2

    Default Re: Knight Of St John Entry

    Quote Originally Posted by Sir Digby Chicken Caesar # View Post
    I've reskined the line infantry for KOSJ but I'm having trouble getting them in-game.
    So far I've tried

    euro_line_infantry_knightsofstjohn_diffuse
    euro_line_infantry_knights_of_st_john_diffuse
    euro_line_infantry_knights_stjohn_diffuse

    But they are not showing in-game. Any ideas as to what I should write? Ty
    You could try "knights". If that doesn't work, you'll need to give them a custom model. Go to the tutorial on creating custom units and read up on giving them their own model and give your textures the same name: e.g., euro_line_infantry_kosj_lod1.variant_weighted_mesh and euro_line_infantry_kosj_diffuse.dds.

  3. #3
    ♔Sir Digby Chicken Caesar♔'s Avatar Wyrd biõ ful ãræd
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    Default Re: Knight Of St John Entry

    Quote Originally Posted by erasmus777 View Post
    You could try "knights". If that doesn't work, you'll need to give them a custom model. Go to the tutorial on creating custom units and read up on giving them their own model and give your textures the same name: e.g., euro_line_infantry_kosj_lod1.variant_weighted_mesh and euro_line_infantry_kosj_diffuse.dds.

    'knights' worked!! lol Thanks alot Mate +rep

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