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  1. #1

    Default The best way..

    Whats the best way to convert your settlements to your culture? i always destory there religious buildings, and build mine and keep a rather large gassion in the settlements..and i have diplomats all over the region, but a settlement of 450 revolts and kicks out my army of 2000 (I'm playing as rome, with loyalty on)
    so i get a rebelion every other turn, and they always go ape sh!t when i build a western colony



  2. #2
    DimeBagHo's Avatar Praeses
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    Default Re: The best way..

    You don't need to destroy their religious buildings because you can almost always upgrade. Sometimes it might be worthwhile to demolish the existing temple to build a law temple if the region is far from your capital. Build entertainment buildings if you can.

    Early on you might want to use a governor with high influence to help keep control. Also make sure you have spies and assassins on hand to find and kill any enemy agents around.

    Don't cover the area with diplomats unless the settlement contains natives or a colony belonging to your culture. If you convert the population without having the right building present then you will get very high unrest. When you do build a colony, the ideal is to use diplomats to convert the population to around 50% by the time it's finished.

  3. #3

    Default Re: The best way..

    how many dipo's would i use when building a colony?



  4. #4
    silentsam74's Avatar Civis
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    Default Re: The best way..

    Quote Originally Posted by DimeBagHo View Post
    You don't need to destroy their religious buildings because you can almost always upgrade.
    Basically, you're saying that religious buildings are just the same as any other building? You get a penalty from it as long as the version you have was built by another faction but when you upgrade it negates the penalty. Back in the vanilla days it was always demolish, demolish, demolish! But, that wasn't because there were any separate factors involving religious buildings but just due to the fact that 99% of the time if it was built by another faction it couldn't be upgraded. This is something I had wondered of but never remembered to ask.
    Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must.
    --Thucydides

  5. #5
    DimeBagHo's Avatar Praeses
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    Default Re: The best way..

    Quote Originally Posted by silentsam74 View Post
    Basically, you're saying that religious buildings are just the same as any other building? You get a penalty from it as long as the version you have was built by another faction but when you upgrade it negates the penalty.
    Correct, although the culture penalty (from the vanilla culture mechanism) is higher for temples, so it's worth doing the upgrade as soon as you can.

  6. #6

    Default Re: The best way..

    upgrading meaning? like upgrade there religious building?



  7. #7
    LucretiusTC's Avatar Biarchus
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    Default Re: The best way..

    Letīs say youīre playing a Roman campaign against the Gauls, and you have conquered one of those Gallic towns that has a temple of Teutates. In the XGM temple system you donīt need to destroy it, but you can upgrade it to an equal Roman temple that is a temple of Minerva in this case. Both Teutates and Minerva have temples of battleforge in this system, and the upgrading can be done when the town grows to the next level or if the next level temple is available already but it hasnīt built yet.

    Luc.

  8. #8

    Default Re: The best way..

    Enough to give a 5 or 10% conversion rate normally.

    Expand your borders, a mod based on XGM 5.

  9. #9

    Default Re: The best way..

    how much does ONE dip do?



  10. #10

    Default Re: The best way..

    5% but you need enough to override all the other factors.

    Expand your borders, a mod based on XGM 5.

  11. #11

    Default Re: The best way..

    oh ok, im playin right now, just alt tabed out, and gaul is in flight and is in north africa attackin one of my settlements..lol.



  12. #12
    DrwHem's Avatar Tiro
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    Default Re: The best way..

    i didnt know diplomats could convert culture...

  13. #13

    Default Re: The best way..

    neither did i, untill yesterday, i just didnt know how much of an affect they had



  14. #14
    TM Is Back's Avatar Campidoctor
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    Default Re: The best way..

    Cities have to pay more % of the total expenses of the army when they are larger.

    Say, you have 10 small cities and 1 huge city. That huge city will have to pay for example 40% while all those 10 take only 60& together, which is 6% each.

    It doesn't matter if a city loses money, as long as your kingdom gains money. If you are low on money this is what you can do:
    - Stop recruiting soldiers, for their upkeep cost is very high in XGM. Don't recruit more then you really need.
    - Built temples law bonusus in the cities that are far from your capital with to reduce corruption. Remeber that conquering enemy founding monumets will increase the corruption in all of your cities, including the close to your capital.
    - Sack enemy cities. Just attack them, conquer them, exterminate them, destroy every building inside and move your entire army to the next city.
    - Expand your kingdom on enemy lands.
    - My personal tip:
    -ALWAYS tax as high as possible. Cities won't riot when they are 70% or higher. So just keep the tazes very high unless the happines goes below 70%.
    Last edited by TM Is Back; July 29, 2009 at 11:38 AM.

  15. #15

    Default Re: The best way..

    Yeah, I always do hightax rates, and when I take over gaul cities, I do exterminate, but I was told to leave all there buildings alone? and you say destroy? I used to destory there religion buildings but now i dont, and its still about the same



  16. #16
    TM Is Back's Avatar Campidoctor
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    Default Re: The best way..

    Quote Originally Posted by silvathegod View Post
    Yeah, I always do hightax rates, and when I take over gaul cities, I do exterminate, but I was told to leave all there buildings alone? and you say destroy? I used to destory there religion buildings but now i dont, and its still about the same
    Only destroy all the building if you do not plan to hold the city. If you plan to hold the city, you must leave the building intact. Except buildings you have no use of, such as the enemy's barracks (leave the euxilary as it can be used most of the times)

    Only destroy temples when you want a temple with different bonusus at the place.

  17. #17

    Default Re: The best way..

    so destory everything else? execpt the wall? and temple?



  18. #18

    Default Re: The best way..

    Quote Originally Posted by silvathegod View Post
    so destory everything else? execpt the wall? and temple?
    No, what he is saying, is that you can attack a city that you don't want to hold yet. When you do that, you want to destroy all of the infrastructure so the city is useless to the next faction to attack it. If you plan on holding a city, you should destroy only the buildings which give you no effects, such as the enemy barracks or arenas (as non-Romans) or theaters (as non-Greeks) for example.

    Expand your borders, a mod based on XGM 5.

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