From what i can understand, many features are being revised to more fully fit the realism angle your team is aiming for. Does this include victory conditions as well. For instance, in vanilla, every empire always ended up looking the same, like europe, painted one lone color. Does this mod aim for more plausible victory conditions?
Like say for instance i am playing as england. Will my campaign goals be to conquer wales, ireland, and attain the french crown in a very long and bloody struggle that will encompass a few hundred years? Or are we just painting the map again?
Not to say that the campaign goals should be so easily accomplished that every other faction completes their victory conditions by turn 200, but it would indeed be a sad inconsistency with what youre trying to accomplish if the one oversight was a very glaringly outstanding 4 empire world.




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