Page 1 of 2 12 LastLast
Results 1 to 20 of 26

Thread: Runescape:Total War

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Icon3 Runescape:Total War

    : d

    Why not a Total War based on Runescape game?Runescape actually have graphics that really sux, but have a good history a great map.

    The factions could be:
    Armadyl
    Zamorak
    Saradomin
    Guthix
    Zaros
    Itchlarian
    Zaros

    The Kingdoms:

    1-Kingdom of Asgarnia - 10 Territoryes - 3 Wonders
    2-Kingdom of Misthalin - 12 Territoryes - 4 Wonders
    3-Kingdom of Morytania - 5 Territoryes - 1 Wonder
    4-Kingdom of Kandarin - 17 Territoryes - 5 Wonders
    5-Kingdom of Karamja - 4 Territoryes - 1 Wonders

    (Neutral Territoryes):

    1-Wilderness - 20 Territoryes - 2 Wonders
    2-Ape Atoll - 3 Territoryes - No Wonders
    3-Feldip Hills - 3 Territoryes - No Wonders
    4-Tirannwn - 5 Territoryes - 1 Wonder

    Total:69 Territoryes and 17 Wonders.

    [The Wilderness, Ape atoll and Feldip Hills, Tirannwn, could be Rebel Territoryes]

    The Troops?Well, Runescape have a lot of units and monsters, so, we could take these units:http://www.global-rs.com/database/monsters/

    We could make the system of max hit/minimal hit of the runescape to make a combat system, too, and when we upgrade the troops weapons, their max hit/minimal hit could increase. : d

    Well, who are interested and could help-me in this idea?

    (Ps:Sorry for my bad english, that's why i am Brazilian.^!)

    HERE IS THE MAP:


  2. #2
    Rebel Jeb's Avatar Mayo
    Join Date
    Mar 2008
    Location
    North Carolina
    Posts
    14,675

    Default Re: Runescape:Total War

    I can help. I used to play and I agree the map is pretty good for a TW game.

    I wouldn't base it off the Gods territories though. I'd base it more of things like this:
    The Cities of Al-Karid
    Cities:
    Al-Karid (Capital)
    Bandit Camps
    Pollnivneach
    Nardan
    Ruins of Uzer
    Menaphos
    Sophanem

    The Kingdom of Misthalin
    Cities:
    Edgeville
    Varrock (Capital)
    Lumbridge
    Draynor Village
    Lumbridge Isle (Tutorial Island as in Runescape)

    The Kingdom of Asgarnia
    Falador (Capital)
    Port Sarim
    Rimmington
    Dwarven Mine

    The Isles of Karamja
    Brimhaven (Capital)
    Musa Point
    Shilo Village
    Ship Yards

    The Kingdom of Ardougne
    West Ardougne
    East Ardougne (Capital)
    Witchaven
    Port Khazard
    Yanille

    Kingdom of Kandarin
    Seer's Village (Capital)
    Camelot
    Sinclair Mansion
    Catherby
    Hemenster

    Wizard's Domains
    Wizard's Tower (Capital)
    Sorcerer's Tower
    Observatory

    The Cities of Burthrope
    Burthrope (Capital)
    Taverly

    Tirannwn
    Lletya
    Prifddinnas
    Elf Camp
    Isafdar

    The Gnome Kingdom
    Tree Gnome Stronghold
    Tree Gnome Village

    The Northern Colonies
    Rellekka (Capital)
    Pictoras
    Lighthouse
    Waterbirth Island
    Jatizso
    Netiznot
    Miscellania
    Etceteria
    Lunar Isle


    It may not be as accurate, but in my opinion more fun. I'm tired right now so thats all I wanted to come up with, opinions?
    Last edited by Rebel Jeb; July 21, 2009 at 08:31 PM.

  3. #3

    Default Re: Runescape:Total War

    Seems to be very good idea (Ah good old RS times lol). Good luck for the project!

  4. #4

    Icon1 Re: Runescape:Total War

    Good.

    And Aion, your idea is very good for a best division of the game, but we already need "sub-divisions" of these areas in territoryes, to a best playabilty, but your idea is very nice to the divison of the Territoryes, we should use your idea with the idea of the territoryes division to make this mod, so the map could be really great.

    Well, if we go start the Mod, we need some Volunteers:Modeleres, a sound team and converters.

    Somebody made use if to offer to help?

  5. #5
    Rebel Jeb's Avatar Mayo
    Join Date
    Mar 2008
    Location
    North Carolina
    Posts
    14,675

    Default Re: Runescape:Total War

    I could come up with some units and map ideas, but I can't model or anything.

  6. #6

    Default Re: Runescape:Total War

    Well, i need some ideas for units, buildings and etc, it will be useful.

    And the models, it is a problem. : d

    I dont know how model too, sadly.And i tryed to learn, but they don't teach easily. : d

  7. #7

    Default Re: Runescape:Total War

    Runescape was such a stupid game Nevertheless , it could prove quite a nice TW game ..

  8. #8

    Default Re: Runescape:Total War

    good'ol times of RuneScape... i'll be back to it!
    Click on my sig and check out my modelling works! Your opinion is welcome!


  9. #9
    Edward lV's Avatar Campidoctor
    Join Date
    Jun 2008
    Location
    leeds
    Posts
    1,807

    Default Re: Runescape:Total War

    I could help do the map if this gets going. Send me a PM if you get this going.

  10. #10

    Default Re: Runescape:Total War

    Seems like a cool idea but why not for Medieval II?
    | "I don't suffer from insanity, I enjoy every minute of it." |

    My Workshop |The Graphics Workshop| Critic's Quill |Imperium Graecorum

  11. #11
    Fireward77's Avatar Civis
    Join Date
    Dec 2007
    Location
    United States
    Posts
    149

    Default Re: Runescape:Total War

    I really like this idea and would download it for sure if it got done!




  12. #12

    Default RE-Ratbag

    Simple:

    1-Why i don't have Medieval II

    2-Why is easily make mods for Rome total War

    3-Why Rome:Total War have a best playbaility, is best to select units and the combats have more adrenaline and best musics.The M2TW have best graphics, but not sounds and playbility.^!

  13. #13

    Default Re: RE-Ratbag

    Quote Originally Posted by Vlardex View Post
    Simple:

    1-Why i don't have Medieval II

    2-Why is easily make mods for Rome total War

    3-Why Rome:Total War have a best playbaility, is best to select units and the combats have more adrenaline and best musics.The M2TW have best graphics, but not sounds and playbility.^!
    Hmm... You probably mean "Because...", not "Why" as you are not asking but instead answearing.

    Maybe you should still think M2TW. It has lots of new features that RTW does not have. (Better graphics, no clone armies, more factions, etc...)

  14. #14

    Default Re: Runescape:Total War

    Interesting. With runescape you can make any kind of character you want. I used to be addicted. I can do 3d modelling and skinning. My friend's dad who works in ubisoft did me a favor and got me a max 2010 key w00t.

    Proud creator of the original describe the person above you thread in '09.
    Also proud ragequitter.


  15. #15
    Rebel Jeb's Avatar Mayo
    Join Date
    Mar 2008
    Location
    North Carolina
    Posts
    14,675

    Default Re: Runescape:Total War

    I think M2 would be better also. All we do is need a few researches (not many for this..) some designers and modelers and a few other people.

  16. #16

    Default Re: Runescape:Total War

    Ahh Runescape, this brings back memories of my squandered youth

    Interesting idea, I would probably try this.
    "What? Men dodging this way for single bullets? What will you do when they open fire along the whole line? I am ashamed of you. They couldn't hit an elephant at this dist..."- The last words of General John Sedgewick, killed by a sniper in the American civil war







  17. #17

    Default Re: Runescape:Total War

    Quote Originally Posted by Drustan View Post
    Ahh Runescape, this brings back memories of my squandered youth

    Interesting idea, I would probably try this.
    Brings back memories of my skewered youth.

    Proud creator of the original describe the person above you thread in '09.
    Also proud ragequitter.


  18. #18

    Default Re: Runescape:Total War

    wasted youth more like.
    Caius Valerius Messala
    Patrician

  19. #19

    Default Re: Runescape:Total War

    I would definitely give this a try, and good original ideas. Make me feel 12 again!
    House of Caesers
    Under the patronage and son of Empress Meg
    Brother of the mighty Geat Carl von Döbeln


    Graphics Workshop | My Graphics Gallery

  20. #20

    Default Re: Runescape:Total War

    How is the development going? Its a great Idea for a mod!

Page 1 of 2 12 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •