oh no not the war dogs i hear they were a brutal unit, they should have the same effect of basicly killing your own troops and if not carefull your own hands.
oh no not the war dogs i hear they were a brutal unit, they should have the same effect of basicly killing your own troops and if not carefull your own hands.
at the top of the descrt buildings file
Ok then, no RTW animations then. Then how about a plain warg unit with the current animations? Just a little bit of increased spead...
RTR RULES!!!!
But then it would have to be like a horse without an unvisible rider and it would not have the right animations.
Rtw animations wouldnt work for m2tw as far as i know
Well, I need someone to help me to add elrond as custom general, before that there will be no next release. If anyone know exactly how to could you post a short walkthrough, like this:
First you must put "imladris" at the top of the EDB file
then you must... blabla.. etc. etc
How about including the Half-trolls? They were men from Far Harad that are mentioned as being present at the Battle of Pelennor Fields. If you need visual reference, check out Fourth Age: The New Shadow for RTW.
Son of PW
Son of PW
I think Elrond farted in that picture, just look at the guy behind him
In bfme 2, a mod created deathbringers..
They were great, just like your version, just the had a pink glov effect on weapon (at the end)...
Can this be added in medieval2 engine?
I think you mean berserkers. I got the name deathbringers from the officially added unit from bfme2 Rotwk
Here's another unit idea! Troll Stone thrower! Make a special Cave-Troll unit, whose weapon is the same projectile as that from a trebuchet. Just give him the throwing animations of a Javelin thrower.... Is that possible?
RTR RULES!!!!
I think we would all agree that the Silvan Elves should have better captain/general models.
Caesar, are there javelin units in m2tw?