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Thread: Dea Paladins Additional Units v1.6. and Eriador (For 1.2)

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  1. #1
    Ceasar Gubius's Avatar Ducenarius
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    Default Re: Dea Paladins New/Modified Units Mod v1.1

    Nice work ! I ecspecially like what you have done with the Elven Nobles! I have a few simple unit ideas you might be interested in ....

    High Elves

    1. Elven Riders: Grab one of the lower tier Elven unit models (I would suggest Light Elven Archers), put him on a horse and equip him with an Elvish One handed sword... These units would be more or less a Militia Calvary unit for the High Elves (Their Love for Horses is not quite represented in-game currently)...

    Silven Elves

    1. Wood Elven Archers: Same as the current Light Elven Archers, only skinned to where their "Armor" is bright white. Kinda like what you see the Elves wearing in Lothlorien in the movies (Heck Aragorn got a snazzy suite like that in the movies, LOL!). Meant so that the Silven light unit is uniuqe and not the same as the High Elven light unit...

    Goblins

    1. Cave Uruks: Can be used for any real class of unit (I was thinking bodygaurd though), but the model would be that of heavy Goblin Units, just increase the size so it is comparable to that of a Uruk-Hai or a Human...

    So what do you think? BTW, Good Luck
    RTR RULES!!!!

  2. #2
    Razor's Avatar Licenced to insult
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    Default Re: Dea Paladins New/Modified Units Mod v1.1

    Quote Originally Posted by Dea Paladin View Post
    Ive been working on an Elrond general unit(with armour from last alliance):
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 
    Nice job Dea Paladin,

    It seems we've been working on the same thing

    Spoiler Alert, click show to read: 

  3. #3

    Default Re: Dea Paladins New/Modified Units Mod v1.1

    DAMMM

  4. #4

    Default Re: Dea Paladins New/Modified Units Mod v1.1

    Quote Originally Posted by Razor View Post
    Nice job Dea Paladin,

    It seems we've been working on the same thing

    Spoiler Alert, click show to read: 
    Wow, that looks very nice, your face looks alot better though

    If you want to know why i made my armour green is because:
    Spoiler Alert, click show to read: 



    Itll be very hard for me to make half trolls since, I cannot model from scratch, as a matter of fact I can hardly model at all. I can pretty much only swap things like, weapons, helmet etc. and I can only model a warhammer, which i learnt from a tutorial But I guess that maybe i could take a human model, remove his hair and stuff, and give him a coaly black texture and give him an orc mauler weapon? He wouldnt be any larger than a normal man though.

  5. #5
    Yarrum's Avatar Ducenarius
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    Default Re: Dea Paladins New/Modified Units Mod v1.1

    Quote Originally Posted by Razor View Post
    Nice job Dea Paladin,

    It seems we've been working on the same thing

    Spoiler Alert, click show to read: 
    Is anyone else not seeing Razor's photo? I've tried looking at the page in both Mozilla and IE, nothing either way.

  6. #6
    Beregond's Avatar TWC boomer
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    Default Re: Dea Paladins New/Modified Units Mod v1.1

    May be better give Sylvan a unit Lorien Sentinel in grey cloaks?

    they were described in the books like wearing grey cloaks,not these white ones ,how would they go stealthy in WHITE?

  7. #7
    Ceasar Gubius's Avatar Ducenarius
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    Default Re: Dea Paladins New/Modified Units Mod v1.1

    Quote Originally Posted by Beregond View Post
    May be better give Sylvan a unit Lorien Sentinel in grey cloaks?

    they were described in the books like wearing grey cloaks,not these white ones ,how would they go stealthy in WHITE?
    That is a good point ... But come on, their elves! They could where pink with blue spots and STILL be stealthy ...
    RTR RULES!!!!

  8. #8

    Default Re: Dea Paladins New/Modified Units Mod v1.1

    Nice idea, but i dont really like the idea of cave uruks... What do you think of Elrond?

  9. #9
    Ceasar Gubius's Avatar Ducenarius
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    Default Re: Dea Paladins New/Modified Units Mod v1.1

    Quote Originally Posted by Dea Paladin View Post
    What do you think of Elrond?
    I thought Elrond looks awesome! The face needs a little work though, but besides that, looking good...
    RTR RULES!!!!

  10. #10

    Default Re: Dea Paladins New/Modified Units Mod v1.1

    Nice that someone has continued Agostinos' work.

    + rep.

  11. #11

    Default Re: Dea Paladins New/Modified Units Mod v1.1

    so im guessing these arent compatible with the RC mod?? lol

    the new units look great tho!... DEATHBRINGERS!... is this from BFME: ROTWK? lol
    and i like the new helmets.. the vanilla Mithlond warrior helms look like gondors.. lol am i right am i right.. ^___^
    "Ash nazg durbatulúk,
    ash nazg gimbatul,
    ash nazg thrakatulûk
    agh burzum-ishi krimpatul."

  12. #12
    King Canute's Avatar Miles
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    Default Re: Dea Paladins New/Modified Units Mod v1.1

    only the name, i think they look great
    elrond also looks pretty awesome
    and about the cave uruks the goblin general in the battle of the five armies had a bodyguard of goblins that were just bigger and stronger naturally so they could make sense

  13. #13
    gaunty14's Avatar Vicarius
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    Default Re: Dea Paladins New/Modified Units Mod v1.1

    no they are don't worry

    I asked this question earlier in the thread ^-^

    "will help build battle station for food" - or rep

  14. #14

    Default Re: Dea Paladins New/Modified Units Mod v1.1

    Okay URUKS were not Orcs. THey were half orc/half man. By all accounts the Misty Mountain/Moria orcs didn't have that technology/science at all. I'd simply make them "Orc Thrashers" or something. If you had to have that.
    Son of the Ancient Archaon, House of Siblesz

  15. #15
    Ceasar Gubius's Avatar Ducenarius
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    Default Re: Dea Paladins New/Modified Units Mod v1.1

    Quote Originally Posted by Renown View Post
    Okay URUKS were not Orcs. THey were half orc/half man. By all accounts the Misty Mountain/Moria orcs didn't have that technology/science at all. I'd simply make them "Orc Thrashers" or something. If you had to have that.
    I beg to differ. In the books, the goober who got Frodo with the spear was refered to as a "Cave Uruk" ....
    RTR RULES!!!!

  16. #16
    Jaguar6's Avatar Campidoctor
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    Default Re: Dea Paladins New/Modified Units Mod v1.1

    Uruks were not half orc half man, they were a race of creatures created by Sauran as an elite orc.

    The Unfinished Tales submod for Third Age: Total War



  17. #17
    JuL14n's Avatar Centenarius
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    Default Re: Dea Paladins New/Modified Units Mod v1.1

    Quote Originally Posted by Jaguar6 View Post
    Uruks were not half orc half man, they were a race of creatures created by Sauran as an elite orc.
    It's a bit complicated and got many views and such.

    Snaga = Weakest orcs
    Uruks = Normal orcs
    Uruk-Hai = Stronger orcs
    Sarumans Uruk-Hai = A stronger bread of the other Uruk-Hai

    Then we got:

    Snaga = Weakest orcs
    Orcs = Normal orcs
    Uruks = Stronger orcs
    Uruk-Hai = The stronger then the stronger orcs

    And to not forget

    Lesser orcs
    Orcs
    Greater orcs
    Uruk-Hai


    To translate the black speech:

    Snaga = Slave
    Uruk = Orc
    Uruk-Hai = Orc-Folk

    Edit: ooh, forgot

    Snaga
    Orc
    Uruk-hai (Mordor)
    Half-orcs (Isengard)
    Last edited by JuL14n; July 23, 2009 at 09:35 PM.

  18. #18
    Ceasar Gubius's Avatar Ducenarius
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    Default Re: Dea Paladins New/Modified Units Mod v1.1

    Spoiler Alert, click show to read: 

    Quote Originally Posted by JuL14n View Post
    It's a bit complicated and got many views and such.

    Snaga = Weakest orcs
    Uruks = Normal orcs
    Uruk-Hai = Stronger orcs
    Sarumans Uruk-Hai = A stronger bread of the other Uruk-Hai

    Then we got:

    Snaga = Weakest orcs
    Orcs = Normal orcs
    Uruks = Stronger orcs
    Uruk-Hai = The stronger then the stronger orcs

    And to not forget

    Lesser orcs
    Orcs
    Greater orcs
    Uruk-Hai


    To translate the black speech:

    Snaga = Slave
    Uruk = Orc
    Uruk-Hai = Orc-Folk

    Edit: ooh, forgot

    Snaga
    Orc
    Uruk-hai (Mordor)
    Half-orcs (Isengard)


    ................................................................................... Now why didn't I know that !!!
    RTR RULES!!!!

  19. #19
    Anduril248's Avatar Miles
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    Default Re: Dea Paladins New/Modified Units Mod v1.1

    that you are wrong they are half goblin orc and man

  20. #20

    Default Re: Dea Paladins New/Modified Units Mod v1.1

    Tolkien clearly states that the Orcs were from perverting Elves. Uruk-hai, or Uruks or whatever you may call them are Man/Orc. Saruman's were slightly stronger/resistant to light... its not that hard
    Son of the Ancient Archaon, House of Siblesz

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