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  1. #1

    Default Religious Generals and Med2

    Can generals spread religion, as they did in Barbarian Invasion? I heard somewhere that the code was still in there, it just wasn't utilized in Med2
    Son of PW

  2. #2
    Pnutmaster's Avatar Dominus Qualitatium
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    Default Re: Religious Generals and Med2

    I too would like to know. I started a similar topic here.
    Under the patronage and bound to the service of the
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  3. #3
    konny's Avatar Artifex
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    Default Re: Religious Generals and Med2

    Code:
       <religion>
          <max_witches_per_region uint="1"/>
          <max_witches uint="20"/>
          <max_heretics_per_region uint="1"/>
          <max_heretics uint="80"/>
          <max_heretics_conversion_modifier float="1.0"/>
          <max_inquisitors_per_region uint="1"/>
          <max_inquisitors uint="40"/>
          <heretic_conversion_rate_modifier float="0.0075"/>
          <heretic_conversion_rate_offset float="0.025"/>
          <witch_conversion_rate_modifier float="0.0"/>
          <witch_conversion_rate_offset float="0.02"/>
          <inquisitor_conversion_rate_modifier float="0.010"/>
          <inquisitor_conversion_rate_offset float="0.04"/>
          <priest_conversion_rate_modifier float="0.004"/>
          <priest_conversion_rate_offset float="0.015"/>
          <witch_creation_modifier float="1.0"/>
          <heretic_creation_modifier float="0.4"/>
          <inquisitor_creation_modifier float="0.3"/>
          <min_cardinal_piety uint="4"/>            <!-- was 5 -->
          <convert_to_heretic_base_modifier float="10.0"/>
          <convert_to_heretic_unorthodox_modifier float="0.7"/>
          <inquisitor_turn_start uint="120"/>            <!-- was 20 -->
          <inquisitor_target_crusades bool="false"/>
          <founding_conversion_default_rate float="0.0"/>            <!-- see britannia for examples -->
          <neighbour_normalise_weight float="0.00"/>            <!-- see britannia for examples -->
          <governor_conversion_rate_offset float="0.00"/>            <!-- see britannia for examples -->
          <governor_conversion_rate_modifier float="0.000"/>            <!-- see britannia for examples -->
          <spy_conversion_rate_offset float="0.000"/>            <!-- see britannia for examples -->
          <spy_conversion_rate_modifier float="0.000"/>            <!-- see britannia for examples -->
          <owner_conversion_default_rate float="0.00"/>            <!-- see britannia for examples -->
          <spy_conversion_rate_foreign_modifier float="0.0"/>            <!-- see britannia for examples -->
       </religion>
    At least for the governor, neighbours and the spy it seems to be moddable.

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  4. #4

    Default Re: Religious Generals and Med2

    Interesting. I wonder what I can do with this. . .
    Son of PW

  5. #5
    Pnutmaster's Avatar Dominus Qualitatium
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    Default Re: Religious Generals and Med2

    Be sure to report any findings
    Under the patronage and bound to the service of the
    artist formerly known as Squeakus Maximus
    Stoic Pantheist of S.I.N

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