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Thread: Faster Reloads for muskets??

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  1. #1
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Faster Reloads for muskets??

    Can anyone tell me where i can change the reload times to make muskets reload faster?? + Rep for first one in!! i think its in the Projectiles file, but not sure

  2. #2

    Default Re: Faster Reloads for muskets??

    gimme 2 seconds
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  3. #3

    Default Re: Faster Reloads for muskets??

    unit stats land -> reloading skill. Or change the base skill
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    Consider the postage stamp: its usefulness consists in the ability to stick to one thing till it gets there.- Josh Billings
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    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: Faster Reloads for muskets??

    Quote Originally Posted by EireEmpire View Post
    unit stats land -> reloading skill. Or change the base skill
    Oh where is the base skill??
    Thanks man +Rep!!

  5. #5

    Default Re: Faster Reloads for muskets??

    in the projectiles tables, its weapon related so be careful or you could give the AI smg muskets
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    Consider the postage stamp: its usefulness consists in the ability to stick to one thing till it gets there.- Josh Billings
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  6. #6
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: Faster Reloads for muskets??

    Quote Originally Posted by EireEmpire View Post
    in the projectiles tables, its weapon related so be careful or you could give the AI smg muskets
    Ah ok, i have seen that one before!! thanks mate

  7. #7
    Mooncabbage's Avatar Ducenarius
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    Default Re: Faster Reloads for muskets??

    Best not to play with reload skill if you intend to make a universal change. Edit projectiles instead.
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    Empire: Tactical Warfare Mod v1.0

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    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: Faster Reloads for muskets??

    Quote Originally Posted by Mooncabbage View Post
    Best not to play with reload skill if you intend to make a universal change. Edit projectiles instead.
    Its for my own mods, and need to change the reload on some of the elite units, so will try both and see which is the more stable version, thanks

  9. #9
    Cheshire Cat's Avatar Civis
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    Default Re: Faster Reloads for muskets??

    Toon just scroll down in the projectiles table to matchlock musket , go across and you will see a clump of number 30s that colum is the base reload times ...

  10. #10
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: Faster Reloads for muskets??

    Quote Originally Posted by Cheshire Cat View Post
    Toon just scroll down in the projectiles table to matchlock musket , go across and you will see a clump of number 30s that colum is the base reload times ...
    thanks mate, have seen that and i have tried the one for faster reload time for the actuall unit in units_stats_land table and i set it to 80!!!, guess what made no diffrence at all, still seemed to load as if it was set to 30??, as the unit in question are marksmen and was hoping for better reload??
    I have a Projectiles file in a mod seperatley but i dont want to change the reload for all the units using the matchlock rifle!!, so guess i am stuck for now

  11. #11

    Default Re: Faster Reloads for muskets??

    I'm currently trying to get a unit to fire at around 30 shots per minute (for a 20th century units deal). Anyways, I found that by creating a new projectile based off of an existing one in the projectiles table (in your case, some kind of standard musket), and then using that projectile instead of whatever one the unit originally had, I can get up to 12 shots per minute (substantially more than a realistic 3 or 4 for a good 18th century unit)

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