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Thread: Second Age - Total War - Version 2.3 (Third Age 3.2 compatible)

  1. #41

    Default Re: Second Age - Total War - Version 1.2

    thanks, too

    okay gothmog was his first commander, but sauron was the first commander of angband

  2. #42

    Default Re: Second Age - Total War - Version 1.2

    I have an idea for the minas ithil model... Wasn't Minas Ithil a copy from Minas Arnor, so you could use the same model?

  3. #43

    Default Re: Second Age - Total War - Version 1.2

    read first post pls or look at page 2.

    its wasnt a copy and if i would use the same model, the would be turn to the mountains of mordor...

  4. #44
    Protestant Knight's Avatar Centenarius
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    Default Re: Second Age - Total War - Version 1.2

    Could we get some pic's of the map and the new units thanks

  5. #45
    el Cid's Avatar Campidoctor
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    Default Re: Second Age - Total War - Version 1.1

    Quote Originally Posted by Finarfin View Post
    so it could be look:

    Perfect! I thought it wasn't too hard, but I don't have Photoshop.

  6. #46
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    Default Re: Second Age - Total War - Version 1.2

    Quote Originally Posted by Renown View Post
    well actually Gothmog was his first commander... but thats totally irrelevant =)
    Wrong Gothmog was first commander of balrogs, but Sauron was Morgoth first commander.

  7. #47
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    Default Re: Second Age - Total War - Version 1.2

    Quote Originally Posted by Santeri View Post
    Wrong Gothmog was first commander of balrogs, but Sauron was Morgoth first commander.
    Gothmog and Sauron are called Morgoth's Lieutenants and considering the HoM-E Gothmog was the commander in chief of all of Morgoth's western forces. Sauron takes this position after Gothmog was slain.


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  8. #48
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    Default Re: Second Age - Total War - Version 1.2

    Quote Originally Posted by Aikanár View Post
    Gothmog and Sauron are called Morgoth's Lieutenants and considering the HoM-E Gothmog was the commander in chief of all of Morgoth's western forces. Sauron takes this position after Gothmog was slain.
    Haven't read HoMe so I can be wrong, but I don't think that prove anything. Gothmog was ''first line commander'', right. That way he lead morgoth's forces
    and that way have title of commander in chief of all of Morgoth's western forces. If you think some of our wars like ww2 higher rank people were never in first line. Actually they could spare hole war without single combat and that is what kind commander Sauron was. At least I think that way.

    But if you know that I'm wrong: prove it. I want also know better

  9. #49
    Aikanár's Avatar no vaseline
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    Default Re: Second Age - Total War - Version 1.2

    I've never stated that you might be wrong Neither was it my intension to prove you wrong! I just wanted to point out, that JRRT made only few distinctions between Gothmog and Sauron considering their role in command.
    Commander in chief is one. For Sauron f.e. he states that he was the chief force in breeding and developing Orcs -besides the fact that Morgoth had the first thought of them by corrupting Eruhíni. So basically I just wanted to point out, that it's pretty hard to determine a chief lieutenant of Morgoth in the First Age. He had at least two, if one takes Glaurung into consideration then three; all of them taking care of several departments one could say.
    Sauron was the lucky and clever guy who got away
    Who knows if Ecthelion would not have slain him as well, if he had commanded the assault on Gondolin.

    To make a comparison, I for myself think one could compare the roles of Gothmog and Sauron with the roles of Jackson and Longstreet.


    Son of Louis Lux, brother of MaxMazi, father of Squeaks, Makrell, Kaiser Leonidas, Iskar, Neadal, Sheridan, Bercor and HigoChumbo, house of Siblesz

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  10. #50

    Default Re: Second Age - Total War - Version 1.2

    Alright my two cents coming here:

    Gothmog was the Lord of Balrogs but:
    Sauron was Morgoth's second in command. Sauron is described to be as wicked and evil (and nearly as powerful) as Morgoth but only less evil because he served another's (Morgoth's) purpose.


  11. #51
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    Default Re: Second Age - Total War - Version 1.2

    I think we need some lore specialists here...

  12. #52

    Default Re: Second Age - Total War - Version 1.2

    I always thought it was something like prime minister/president sort of thing.

  13. #53

    Default Re: Second Age - Total War - Version 1.2

    Quote Originally Posted by evinmulligan View Post
    I always thought it was something like prime minister/president sort of thing.
    Well that wouldnt' be a bad comparison imo. Morgoth was *the* man in Angband, but Sauron was his right hand in all dealings, and is described as the deadliest of his servants.


  14. #54
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    Default Re: Second Age - Total War - Version 1.2

    is this a seperate campaign or does it replace the original ?

    and + rep

    "will help build battle station for food" - or rep

  15. #55

    Default Re: Second Age - Total War - Version 1.2

    Quote Originally Posted by gaunty14 View Post
    is this a seperate campaign or does it replace the original ?

    and + rep
    it replaces the third age campaign.


  16. #56

    Default Re: Second Age - Total War - Version 1.2

    Can't you make a modfoldered submod?

  17. #57

    Default Re: Second Age - Total War - Version 1.2

    no, cause the submod would get a size about 2-3 Gb...

    edit/

    i ve read the thread "Regarding Permission to use this Mod" at the lotr-tw-forum and if i add the lotrtw-team to my credits and so, then im allowed to use their numenor models!
    there is one problem, i ve tried to convert the numenorean archers from RTW to M2TW and it doesnt work, maybe there is someone nice guy who wants to help with converting the models and put them into my submod. there are only 6 models or so.

    Link: http://lotr-tw.net/viewforum.php?f=1
    Last edited by Finarfin; July 20, 2009 at 07:34 AM.

  18. #58

    Default Re: Second Age - Total War - Version 1.2

    Just gave your rep buddy! fun little submod - played a little bit of Arnor for a 'feel' of it - not bad!

  19. #59

    Default Re: Second Age - Total War - Version 1.2

    thanks Archaon

    ok, i got the numenorean archers of LOTR-TW into TATW but there are now no skins...

    the sprites do work and the models, too

  20. #60

    Default Re: Second Age - Total War - Version 1.2

    Quote Originally Posted by Finarfin View Post
    thanks Archaon

    ok, i got the numenorean archers of LOTR-TW into TATW but there are now no skins...

    the sprites do work and the models, too
    something wrong with the models.db file?

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