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  1. #1

    Default graphical error (pic)

    My mod works fine on my computer, but this is how its running on a another computer. Seems the guys have a good computer/graphic card, and even when playing at lowest perf its like that.
    Any idea ?

    Try the Napoleonic Mod for ETW




  2. #2

    Default Re: graphical error (pic)

    Did you do anything with the Gloss-map? I would suggest to check if the red channel of it is all black or the Alpha Channel is all white (if it is a french unit).
    Bladerunner
    Koeniglich Preussische Marine
    Sealords Virtual Fleets

    Sealords Minimod: http://www.twcenter.net/forums/showthread.php?t=274322
    Sealords Total War Mod: http://www.twcenter.net/forums/showthread.php?t=246265

  3. #3

    Default Re: graphical error (pic)

    yes, i make all channels blank, all white. its the reason ? what should i do ?
    Try the Napoleonic Mod for ETW




  4. #4

    Default Re: graphical error (pic)

    There is a good explanation for the gloss here in the board:

    Gloss maps have several color channels, they are used as follows:
    red = specular sharpness, how spread out the highlight is, metal should have a narrow / low / dark value, plastic or shiny wood a higher value.
    green = specular level, how shiny the highlight is, higher is brighter. Metal should have a high value, shiny plastic less, matte (bark, cotton) should be black on the green channel.
    blue = cloth dirt mask, gets combined with info from the game about dirtiness for the specified model and the default dirty map (color and alpha), the higher, the dirtier it can get.
    alpha = faction color strength, more alpha means the faction color gets more priority over the diffuse color.
    So all white was a bad idea. Some make the gloss all black, but this can lead to very concentrated highlights by the red channel. If you don't want effects from the Gloss-map make all black, but the red channel. Use for the red channel a medium grey. Thats how CA use to set this channel, were they don't want effects on the model.

    Personally i prefer to alter the gloss map and the normal to fit to the new diffuse. If you like to see a good example, how gloss should look like take the gloss of one of the 1.3 patch units. The vanilla red channel ist not well made.
    Bladerunner
    Koeniglich Preussische Marine
    Sealords Virtual Fleets

    Sealords Minimod: http://www.twcenter.net/forums/showthread.php?t=274322
    Sealords Total War Mod: http://www.twcenter.net/forums/showthread.php?t=246265

  5. #5

    Default Re: graphical error (pic)

    ok, thanks, i will try this
    Try the Napoleonic Mod for ETW




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