I noticed with my 6tpy script that it fails to work if i quit a campaign and then start another. This results in being unable to save or load and the years being completely wrong.
I have:
monitor_event ScrollAdviceRequested ScrollAdviceRequested end_game_scroll
terminate_script
end_monitor
; Handle saved game reloads
monitor_event GameReloaded TrueCondition
terminate_script
end_monitor
near the start of the script. Is this a well known problem or is there something I have missed?






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