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  1. #1
    Kjertesvein's Avatar Remember to smile
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    Default Traits from agents

    Priest:

    Unorthodoxy -1
    Purity -1
    Violence 2

    Character:

    Order incrase with law/Order due to happiness 20%
    BattleSurgery 40
    CavalryCommand/infantrycommand/artillerycommand/gunpowdercommand 2

    Witch:

    Magic 2


    What does the above^ words mean?
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
    Quote Originally Posted by Finn View Post
    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

  2. #2
    Sknit's Avatar Biarchus
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    Default Re: Traits from agents

    Quote Originally Posted by Blackleaf-Wille View Post
    Priest:

    Unorthodoxy -1
    Purity -1
    Violence 2

    Character:

    Order incrase with law/Order due to happiness 20%
    BattleSurgery 40
    CavalryCommand/infantrycommand/artillerycommand/gunpowdercommand 2

    Witch:

    Magic 2


    What does the above^ words mean?
    Priest
    The -1 unorthodoxy mean he is a rather faithful christian.
    the -1 purity i believe increases the chance of him becoming a heretic.
    The 2 violence means if he ever gets elected he will pump out more crusades.

    Character.
    Order incrase with law/Order due to happiness 20%, Basicaly means he is gd for public order.
    BattleSurgery 40, More men recover from there wounds.
    CavalryCommand/infantrycommand/artillerycommand/gunpowdercommand 2, Self Explanatary.

    Witch
    Magic 2, Works in the same way piety does for a heretic, Except it's not religous.
    Hope this answered your questions.
    "We shall defend our island whatever the cost may be; we shall fight on beaches, landing grounds, in fields, in streets and on the hills. We shall never surrender and even if, which I do not for the moment believe, this island or a large part of it were subjugated and starving, then our empire beyond the seas, armed and guarded by the British Fleet, will carry on the struggle until in God's good time the New World with all its power and might, sets forth to the liberation and rescue of the Old."
    - Prime Minister Winston Churchill (after the fall of France)

  3. #3
    Kjertesvein's Avatar Remember to smile
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    Default Re: Traits from agents

    Quote Originally Posted by Blackleaf-Wille View Post
    Priest:

    Unorthodoxy -1

    Quote Originally Posted by Sknit View Post
    Priest
    The -1 unorthodoxy mean he is a rather faithful christian.
    Elaborate.

    Character:

    • Order incrase with law/Order due to happiness 20%
      • What I mean: What the is the diffrence between the happiness and law, what is best and why is there 2?
    • BattleSurgery 40
      • What does number '40' mean? %/#?
    • CavalryCommand/infantrycommand/artillerycommand/gunpowdercommand 2
      • Does the general activate the extra command stars if the army only consist of cavalry?
      • Or is the extra command stars activated if the general have any cavalry in his army (a "hidden" command"-star)?
    (...)
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
    Quote Originally Posted by Finn View Post
    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

  4. #4

    Default Re: Traits from agents

    What I mean: What the is the diffrence between the happiness and law, what is best and why is there 2?
    I think the difference here is like the difference between Chivalry and Dread. I've noticed that very high Chivalry Governors tend to get more traits that boost happiness and lower squalor. High Dread on the other hand usually increases law but also unrest.

    It just seems to be an added level of complexity to the city happiness system. I can't say for sure that there is a best between the two. Both seem important.

    What does number '40' mean? %/#?
    I've never found any context for these numbers. They may be a percentage chance to heal troops after battle or a hard maximum number of troops that can be healed. All I can say with any certainty is that a General with the Doctor(or related) ancillary usually has more troops healed after battle.

    Does the general activate the extra command stars if the army only consist of cavalry?
    Or is the extra command stars activated if the general have any cavalry in his army (a "hidden" command"-star)?
    In this instance is seems that the extra command star only pertains to the units affected. For instance if my General has 4 stars but has a +1 to command for cavalry then any cavalry in his army acts as if he has 5 stars and no other unit is affected. So yes I think this is a hidden trait only for the proper units.
    Piss Poor Tech Support of Last Resort

  5. #5

    Default Re: Traits from agents

    These are rather easy to answer.
    Character:
    Order incrase with law/Order due to happiness 20%
    This means that the character has some traits that either increase public law or happiness. That translates into a higher settlement morale value if the given character is the gouvernor of that settlement. The overall effect on morale is the x% value given.
    BattleSurgery 40
    This means that a characters' traits/ancillaries provide him with knowledge in medicine and/or surgery which translates into more losses getting "regenerated" after each battle. I'm not quite sure what the number means, though. It could be the maximum amount of soldiers that can be regenerated or it could be the percentage of the losses that can be regenerated (which seems to be quite high in this case).
    CavalryCommand/infantrycommand/artillerycommand/gunpowdercommand 2
    A character with these traits is very skilled in commanding units of a certain type. The name (cavalry, infantry, gunpowder etc.) is the unit type that is checked on and the given value is the amount of command stars that the character in question gains if the given unit type is in his army.


    I'm not at all sure about the priest and witch traits, though.
    Quote Originally Posted by Blackleaf-Wille View Post
    Priest:
    Unorthodoxy -1
    Purity -1
    That probably influences how likely it is for a priest with these traits to become a heretic and/or to get killed by inquisitors.
    Violence 2
    This probably influences how likely it is for a priest to win against a heretic character.

    Witch:
    Magic 2
    This should influence how likely it is that a witch succeeds with cursing a character and/or winning against a religious character.

  6. #6
    Kjertesvein's Avatar Remember to smile
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    Default Re: Traits from agents

    Law % springs up from Town halls, but major happiness % spawns from Taverns. Generals/priests/leaders will spawn "negative" traits from Taverns.
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
    Quote Originally Posted by Finn View Post
    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

  7. #7

    Default Re: Traits from agents

    Quote Originally Posted by Blackleaf-Wille View Post
    Law % springs up from Town halls, but major happiness % spawns from Taverns. Generals/priests/leaders will spawn "negative" traits from Taverns.
    True, and that's why I never build Taverns for most of my cities. I prefer to use Shisha bars that I capture from an Islamic faction.

    Remember that Churches also spawn happiness and both the Town Halls and Churches have a Public Health bonus. The Health bonus is very useful as it also contributes to Public Order. Some of the faction-specific buildings also raise certain traits in cities like the Baths and Art Studios. And finally I've found that completing Crusades/Jihads also give your cities the Glory and Triumph traits which also add to Public Order.

    In short, all of these are just ways to balance Public Order in your settlements. You want as many positive traits as possible while minimizing the negatives.
    Piss Poor Tech Support of Last Resort

  8. #8
    Squid's Avatar Opifex
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    Default Re: Traits from agents

    Moved to Workshop->Text Editing and Scripting. If you aren't posting a tool, tutorial or resource please don't create a thread in the tutorial section of the workshop.
    Under the patronage of Roman_Man#3, Patron of Ishan
    Click for my tools and tutorials
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  9. #9
    makanyane's Avatar Praeses
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    Default Re: Traits from agents

    from the modding point of view note that ;
    happiness bonuses affect public order and increase population growth rate
    law bonuses affect public order and reduce corruption

    you can change which comes as city bonus from building in EDB and what traits are acquired by characters staying in city with whatever building by changing the character traits triggers.

  10. #10
    Kjertesvein's Avatar Remember to smile
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    Default Re: Traits from agents

    Quote Originally Posted by makanyane View Post
    from the modding point of view note that ;
    happiness bonuses affect public order and increase population growth rate
    law bonuses affect public order and reduce corruption

    you can change which comes as city bonus from building in EDB and what traits are acquired by characters staying in city with whatever building by changing the character traits triggers.
    Thanks mate Got any idea about the rest?


    Priest:

    Unorthodoxy -1

    Character:

    • BattleSurgery 40
      • What does number '40' mean? %/#?
    • CavalryCommand/infantrycommand/artillerycommand/gunpowdercommand 2
      • Does the general activate the extra command stars if the army only consist of cavalry?
      • Or is the extra command stars activated if the general have any cavalry in his army (a "hidden" command"-star)?
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
    Quote Originally Posted by Finn View Post
    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

  11. #11
    konny's Avatar Artifex
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    Default Re: Traits from agents

    Quote Originally Posted by Blackleaf-Wille View Post
    Priest:

    Unorthodoxy -1
    No idea, the exact functionality of the new priests attribute have stayed a mystery to me. I think, Unorthodoxy is tied to becoming a heretic.


    Character:

    • BattleSurgery 40
      • What does number '40' mean? %/#?

    unknown.

    CavalryCommand/infantrycommand/artillerycommand/gunpowdercommand 2
    Also unknown.

    No one can say for sure what command stars do. Most common opinion is that they affect moral of units within a certain radius. But this is also only guessed because exact moral is not visible during battle (or anywhere else, save EDU); and we all know that even captains without any stars are able to give insane boosts of moral to their troops on the battle map (even in custom battles!).

    If that's the case, these attributes should affect moral of cavalry/infantry/artillery/gunpowder units within a certain radius around the general.

    Team member of: Das Heilige Römische Reich, Europa Barbarorum, Europa Barbarorum II, East of Rome
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  12. #12

    Default Re: Traits from agents

    Unorthodoxy, I believe, ties in with whether or not a priest will be elected as pope (i.e., decreases his chances). With violence then determining the possibility of the Pope agreeing to a crusade.

  13. #13
    Pnutmaster's Avatar Dominus Qualitatium
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    Default Re: Traits from agents

    Character:

    * BattleSurgery 40
    o What does number '40' mean? %/#?
    Could mean there is a 40% greater chance of wounded soldiers recovering from their wounds (not dying).
    Under the patronage and bound to the service of the
    artist formerly known as Squeakus Maximus
    Stoic Pantheist of S.I.N

  14. #14
    Kjertesvein's Avatar Remember to smile
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    Default Re: Traits from agents

    There is one more from the priests. I think it's "enlightment" fromt the trait; Enemy of Heretics. Have you seen it?
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
    Quote Originally Posted by Finn View Post
    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

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