Since I try to script few events, I meet a big problem ; how can we remove or give ancillaries to a general with the campaign_script.txt file ?
I know the "console_command give_ancillary this ancillary" code, but it seems to work only when the character is selected on the campaign map.
I thought to have find a solution with the command : "e_select_character", but it not work.
I wait your propositions, thanks.




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