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Thread: How i can edit the files data_0.pack data_1.pack etc???

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  1. #1

    Default How i can edit the files data_0.pack data_1.pack etc???

    I don´t know how edit this files if somebody know. Because i want edit the medieval original.thanks and sorry for my english.

  2. #2

    Default Re: How i can edit the files data_0.pack data_1.pack etc???

    Last edited by Argantonio; July 10, 2009 at 02:41 PM.

  3. #3
    axnsan's Avatar Protector Domesticus
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    Default Re: How i can edit the files data_0.pack data_1.pack etc???

    Though it's easier to just unpack them. You must first have M2TW 1.1 or higher installed, then go to M2tw/tools/unpacker and run unpack all

  4. #4

    Default Re: How i can edit the files data_0.pack data_1.pack etc???

    Certain , Can you answer to me the following things?


    For that reason there are a lot of unpacked files that we do not editing?

    For that it is not possible to to play with the whole unpacked game?

    I answer to you, some unpacked files, specially type bin.strins.txt.
    When your you modify them in txt, they generate a file bin new, if the original bin (inside in data_pack) is not delete or replace ,the modification it does not work.
    Till now nobody has obtained changed effects over engines or settlements.
    Attachment 47778
    Now.... we can....
    Last edited by Argantonio; July 10, 2009 at 02:40 PM.

  5. #5
    axnsan's Avatar Protector Domesticus
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    Default Re: How i can edit the files data_0.pack data_1.pack etc???

    Well I don't think he wants to mess with settlement or effect files.

    For a "regular modder's" needs, unpacking the game is more than enough

  6. #6

    Default Re: How i can edit the files data_0.pack data_1.pack etc???

    Good answer, is true, regular modder's" needs unpacking initialy

    In this modification observes ( for first time ) multicolored catapults...
    Attachment 47814Attachment 47815Attachment 47816
    if I want to incorporate a new texture , seige_cetapult.texture
    Attachment 47819
    go to the unpacked corresponding file, data\siege_engines\catapult.mesh
    Attachment 47820
    and change the texture line seige_catapult.texture for seige_cetapult.texture , and not work. ( game not read modified unpacked mesh)
    Attachment 47821
    Only the direct modification in data2_pack obtains the result.
    Last edited by Argantonio; July 10, 2009 at 02:42 PM.

  7. #7
    paradamed's Avatar Praepositus
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    Default Re: How i can edit the files data_0.pack data_1.pack etc???

    The edition of colours for engines can be useful for some mods. The coloured smoke is cool Maybe some alchemists are creating magic potions inside those houses, hehe. I think fantasy mods can take advantage of such modifications.

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