effect tower_crumble_small
{
type particle
{
texture battlefield/fire/building_dust.tga
sprite_origin 0.1, 0.1
sprite_size 2, 2
size_range 5,10
age_range 10, 15
grow_range 1,3
vel_range 1.5, 1
colour 255, 255, 255
alpha_max 120 ; maximum alpha value
spin_rate 0.1, -0.1
acceleration 0,-0.02,0
max_particles 400
sort_bias 3
sort instance
fade_in_time 0.5
wind_modifier 3
clr_adjust_by_ambient_intensity
keyframe_colour
{
0.0, 0, 255, 255, 255
2.5, 90, 255, 255, 255
15.0, 0, 255, 255, 255
}
emitter hemisphere
{
density 100 ; how many particles per second
min_angle 0 ; minimum angle up from horizontal to emit in
max_angle -70 ; maximum angle up from horizontal to emit in
shrink_factor 0.5
}
}
}