Latest Changes\ Update Log: 11/11/2008
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===== SPQR Total War: 7.0 ====
1. Roman Generals now have missile units to prevent AI suicide charges.
2. Super faction fix, now nations will no longer form superfactions like before
3. Egyptians Walls added back into the game
4. Larger Navies added to some other factions
5. Carthage must be destroyed and you must own their lands for Marius Reforms to take place.
6. Generals, Diplomats can only be recruited in Italy
7. Auxilia Infantry, Syrian Archers, and late Auxilia Cavalry can only be recruited Outside of Italy
8. Garrison Archers added to the game
9. Battlefield heights fixed no longer huge mountains to fight on.
10. New trade ships, Sieged model for campaign map, and wagons for trade.
11. Removed some population bonuses so the AI doesnt produce to many men all the time.
12. Cataphracts have saddles now.
13. Auxilia Archers can only be recruited in the Middle east Now.
14. Cost and upkeep of generals reduced
15. Roman Peasants now available for transporting recruits to other provinces.
16. As your Empire grows larger so does the possibility of Civil War, be aware it can happen at any time when you become a Larger Empire.
17. First 2 levels of Blacksmith added to Romans, Though secondary level doesnt occur until marius
18. NEVER NEVER stay in Senates Province, its ok to pass through but dont end turn there, you violated the Laws of Rome and they WILL attack you.
18. Many Many small changes that I cant remember now. See how many you can notice from before. ;-)