Clarification needed on unit names.
I am given to understand that for a mod to have a new units name on-screen you need to include a separate .loc file that includes the new units name. For English speakers that would be creating a new .pack (with the new units name) based on the patch_en.pack.
But it seems that you need to retain all the other information such as the names of the vanilla units , or at least I do.
In a nut shell to give your new unit an on-screen name you can only have one localization.loc file
Is this true?





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