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Thread: Command script siege for an AI vs AI and AI vs human?

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  1. #1
    VINC.XXIII's Avatar Retired
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    Default Command script siege for an AI vs AI and AI vs human?

    thanks^^

  2. #2
    alhoon's Avatar Comes Rei Militaris
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    Default Re: Command script siege for an AI vs AI and AI vs human?

    What's the question exactly?
    The command?

    monitor_event FactionTurnStart FactionType sicily
    if not I_SettlementOwner Cracow = sicily
    if I_CharacterExists Papero
    siege_settlement Papero, Cracow, maintain
    end_if
    end_if
    end_monitor
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
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  3. #3
    VINC.XXIII's Avatar Retired
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    Default Re: Command script siege for an AI vs AI and AI vs human?

    Thanks alhoon,I have found for PDER^^,delete my thread

  4. #4
    Gorrrrrn's Avatar Citizen
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    Default Re: Command script siege for an AI vs AI and AI vs human?

    alhoon re this code:
    monitor_event FactionTurnStart FactionType sicily
    if not I_SettlementOwner Cracow = sicily
    if I_CharacterExists Papero
    siege_settlement Papero, Cracow, maintain
    end_if
    end_if
    end_monitor
    does it work with
    and I_CharacterExists Papero (not forgetting to remove the relevant end_if)

    A: Yes it does.
    Last edited by Gorrrrrn; November 23, 2009 at 12:14 PM.

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