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  1. #1

    Icon4 please help modding

    I thought I was almost finished with my mod. Everything seams to be working... costum battles, all the campaigns of all factions started, even battles in the campaign. But than! Afther some turns I got errors. I tested on differend factions:

    England: turn 10 faction slave
    turn 9, slave
    HRE: turn 1, sweden
    turn 1, slave
    turn 3, slave
    Jerusalem: turn 2, novgorod
    turn 3, sweden
    Novgorod: turn 4, slave
    turn 1, slave
    Sweden: turn 1, slave
    turn 6, slave
    Denmark: turn 5, slave
    turn 4, slave

    The log ended always around this:
    10:33:15.057 [game.script.trigger] [trace] Trigger <family24> fired
    10:33:15.074 [game.script.trigger] [trace] Trigger <disaster> fired
    10:33:15.105 [game.script.trigger] [trace] Trigger <devastation> fired
    10:33:15.105 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:33:15.107 [game.script.trigger] [trace] Trigger <family24> fired
    10:33:15.115 [game.script.trigger] [trace] Trigger <devastation> fired
    10:33:15.115 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:33:15.122 [game.script.trigger] [trace] Trigger <devastation> fired
    10:33:15.122 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:33:15.128 [game.script.trigger] [trace] Trigger <devastation> fired
    10:33:15.129 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:33:15.133 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    10:37:58.247 [game.script.trigger] [trace] Trigger <Worthy_Of_Marriage_4_VnV_Trigger> fired
    10:37:58.247 [game.script.trigger] [trace] Trigger <Worthy_Of_Marriage_loyalty_1> fired
    10:37:58.247 [game.script.trigger] [trace] Trigger <Worthy_Of_Marriage_loyalty_2> fired
    10:37:58.248 [game.script.trigger] [trace] Trigger <Worthy_Of_Marriage_piety_1> fired
    10:37:58.248 [game.script.trigger] [trace] Trigger <Worthy_Of_Marriage_piety_4> fired
    10:37:58.248 [game.script.trigger] [trace] Trigger <family24> fired
    10:37:58.249 [game.script.trigger] [trace] Trigger <family24> fired
    10:37:58.249 [game.script.trigger] [trace] Trigger <family24> fired
    10:37:58.249 [game.script.trigger] [trace] Trigger <family15> fired
    10:37:58.249 [game.script.trigger] [trace] Trigger <family24> fired
    10:37:58.249 [game.script.trigger] [trace] Trigger <family15> fired
    10:37:58.250 [game.script.trigger] [trace] Trigger <family24> fired
    10:37:58.254 [game.script.trigger] [trace] Trigger <devastation> fired
    10:37:58.254 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:37:58.264 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    10:39:57.449 [game.script.trigger] [trace] Trigger <Worth_of_Adoption_loyalty_7> fired
    10:39:57.449 [game.script.trigger] [trace] Trigger <Worth_of_Adoption_piety_1> fired
    10:39:57.449 [game.script.trigger] [trace] Trigger <Worth_of_Adoption_piety_2> fired
    10:39:57.449 [game.script.trigger] [trace] Trigger <Worth_of_Adoption_piety_3> fired
    10:39:57.449 [game.script.trigger] [trace] Trigger <Worth_of_Adoption_chiv_2> fired
    10:39:57.450 [game.script.trigger] [trace] Trigger <family24> fired
    10:39:57.451 [game.script.trigger] [trace] Trigger <family15> fired
    10:39:57.461 [game.script.trigger] [trace] Trigger <devastation> fired
    10:39:57.462 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:39:57.471 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    10:46:45.202 [game.script.trigger] [trace] Trigger <devastation> fired
    10:46:45.202 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:46:45.213 [game.script.trigger] [trace] Trigger <devastation> fired
    10:46:45.213 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:46:45.224 [game.script.trigger] [trace] Trigger <devastation> fired
    10:46:45.224 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:46:45.231 [game.script.trigger] [trace] Trigger <devastation> fired
    10:46:45.231 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:46:45.243 [game.script.trigger] [trace] Trigger <devastation> fired
    10:46:45.243 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:46:45.250 [game.script.trigger] [trace] Trigger <devastation> fired
    10:46:45.250 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:46:45.257 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    10:53:49.579 [game.script.trigger] [trace] Trigger <family24> fired
    10:53:49.597 [game.script.trigger] [trace] Trigger <devastation> fired
    10:53:49.597 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:53:49.608 [game.script.trigger] [trace] Trigger <devastation> fired
    10:53:49.608 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:53:49.614 [game.script.trigger] [trace] Trigger <devastation> fired
    10:53:49.614 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:53:49.627 [game.script.trigger] [trace] Trigger <devastation> fired
    10:53:49.627 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:53:49.632 [game.script.trigger] [trace] Trigger <devastation> fired
    10:53:49.632 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:53:49.642 [game.script.trigger] [trace] Trigger <devastation> fired
    10:53:49.643 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:53:49.656 [game.script.trigger] [trace] Trigger <devastation> fired
    10:53:49.656 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:53:49.670 [game.script.trigger] [trace] Trigger <devastation> fired
    10:53:49.671 [game.script.trigger] [trace] Trigger <0772_Specific_Settlement_Devastation_Trigger> fired
    10:53:49.671 [game.script.trigger] [trace] Trigger <disaster> fired
    10:53:49.675 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    The only error I found in the log was:
    10:51:50.630 [game.script] [warning] Trigger parsing warning in mods/Victory_and_Glory/data/export_descr_character_traits.txt, at line 17627, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    10:51:50.630 [script.err] [warning] Trigger parsing warning in mods/Victory_and_Glory/data/export_descr_character_traits.txt, at line 17628, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
    10:51:50.630 [game.script] [warning] Trigger parsing warning in mods/Victory_and_Glory/data/export_descr_character_traits.txt, at line 17628, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)

    But I read that it was no problem. I've searched hours for files or text lines to eliminate the error Anyone know what this means and what I can do about it??

    And how do you make a nice scroll place for a post so I can add the log text there, so the post isn't that big

  2. #2
    Emperor of The Great Unknown's Avatar Primicerius
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    Default Re: please help modding

    only look at the [error] part.
    Give a man a fish you feed him for a day, teach a man to fish you feed him for a lifetime.
    cant read?

  3. #3
    Squid's Avatar Opifex
    Patrician Artifex Technical Staff

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    Default Re: please help modding

    What are the triggers it's crashing on, because it's the same ones all the time? Post the code for the devastation trigger and the 0772_Specific_Settlement_Devastation_Trigger. Do you have triggers that have duplicate names by any chance?
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  4. #4
    konny's Avatar Artifex
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    Default Re: please help modding

    This is the trigger (export_descr_advice.txt)
    Code:
    ;------------------------------------------
    Trigger 0772_Specific_Settlement_Devastation_Trigger
        WhenToTest GeneralDevastatesTile
    
        Condition not I_MapName data/world/maps/campaign/norman_prologue/descr_strat.txt
    
        AdviceThread Specific_Settlement_Devastation_Advice_Thread  1
    I would simply delete it and see if that causes the problem to disappear. But it must not be the cause of the CTD. Is Sweden the last faction before the slaves? In this case I would suspect a monitor in the script that fires on turnstart of the slaves.

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  5. #5

    Default Re: please help modding

    Okay I'll try it with deleting that trigger, I haven't had that file in my mod... I hope it works... I've also deleted al the triggers in character traits ancillary and guilds are there any other triggers left?

    Yes, Sweden is the last one before the slaves.
    Last edited by Shevchenko; June 29, 2009 at 04:24 PM.

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