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Thread: Sirlin,"Playing to win" and how it relates to RTW MP.

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  1. #1

    Default Sirlin,"Playing to win" and how it relates to RTW MP.


  2. #2
    Zekey's Avatar Biarchus
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    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    Didn't read it.






  3. #3

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    Too...Long....

    I am guessing it is saying that the more you try to win, the cheaper you become or something like that.
    Watch my RTW commentaries here: http://www.youtube.com/MattofRome
    Quote Originally Posted by America
    Killing us just makes us stronger

  4. #4

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    I would prefer people read it before commenting but basicly he's saying that "scrubs" by imposing a "Code of honor" on themselfs and others are only stopping themselfs growing as players.

  5. #5

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    That took much less time.

    I had read the first little section, before I exited.
    Watch my RTW commentaries here: http://www.youtube.com/MattofRome
    Quote Originally Posted by America
    Killing us just makes us stronger

  6. #6

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    Quote Originally Posted by medivalmatt View Post
    That took much less time.

    I had read the first little section, before I exited.
    Well if you could read the rest soon do.If people don't read before posting this will turn into a flame war.

  7. #7

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    Sorry If I am sounding moody.
    Watch my RTW commentaries here: http://www.youtube.com/MattofRome
    Quote Originally Posted by America
    Killing us just makes us stronger

  8. #8

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    well they have a point. while most veteran players refrain from doing things like massed phalanx corner camp n , we do exploit every single unit asset and explore ways of maximizing efficiency. for me this is reflected in updating my presaved armies once a month. for my clan this is reflected in the no admitting defeat, no leaving, no alt tabbing rule. all rtw elites it involves looking at every possible asset, Heavy cav, light cav, horse arch, heavy inf, light inf, cannonfodder, archers, long range archers, slingers, chariots, wardogs, medium cav, and usually thinking outside of the box. people do not appreciate it when a player in a 2v2 decides to rush parthia and macedon using armenia and britain. The britain player must have extreme focus and multitasking skills in avoiding the macedonian phalanxes with his 6 gold gold barbarian warlord chaz, while still ordering his infantry, slingers and headhurlers and keeping in touch with his ally, which requires learning the quickcommand system like your life depends on it. sure we could have used egypt and rome but me and babarus wanted a challenge. people often think of rushing as some hotheaded noob using only melee troops to charge his opponent and hope for the best. that is . if you even know the basic principles of a rush you know it requires as much if not more concentration and conviction than skirmishing. Replays and screenshots of battle results do not show you how ing hard those tactics are to play. most of the time i basicly feel likei work at a butcher store because my opponents lack the will to survive. i win 90 % of my battles easily, and thats not because i only play noobs. most of the time i play intermediates and veterans. i dont like to waste my time on noobs. i however doubt that 99.9% of the world has this attitude. this attitude can be learned...


  9. #9

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    This also includes "Codes of honor" such as CWB.

  10. #10

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    luckily GS saw fit to grace us with a kick option for lagging people and annoying noobies.


  11. #11

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    Quote Originally Posted by Darth_Max View Post
    luckily GS saw fit to grace us with a kick option for lagging people and annoying noobies.
    That was random.

  12. #12

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    nope. i am just making clear that if someone breaks the rules appointed by the host they get kicked.


  13. #13

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    Quote Originally Posted by Darth_Max View Post
    nope. i am just making clear that if someone breaks the rules appointed by the host they get kicked.
    Sirlin states that such rules solud not exist.

  14. #14

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    Sirlin also knows that a RTS is not a FPS. in FPS i agree there shouldnt be a lot of rules, and if the enemy team dolphin dives or bunny hops, i will definately place claymores on their spawnpoints and rig outposts with C4, but real time strategy games are different. i agree with the idea of doing anything to win within the rules but seeing as this is only a game, i dont see the life and death importance. even if someone breaks CWB i still send them packing.


  15. #15

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    Quote Originally Posted by Darth_Max View Post
    Sirlin also knows that a RTS is not a FPS. in FPS i agree there shouldnt be a lot of rules, and if the enemy team dolphin dives or bunny hops, i will definately place claymores on their spawnpoints and rig outposts with C4, but real time strategy games are different. i agree with the idea of doing anything to win within the rules but seeing as this is only a game, i dont see the life and death importance. even if someone breaks CWB i still send them packing.
    I now play with no rules and I win mainly because people take Pigs thinking I have elefants.

  16. #16

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    thats pretty hilarious.


  17. #17
    emotion_name's Avatar Protector Domesticus
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    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    I h8 trying to use pigs for ele!

    Fire arrow while they far away or spears when they up close will do for me!

  18. #18

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    Quote Originally Posted by emotion_name View Post
    I h8 trying to use pigs for ele!

    Fire arrow while they far away or spears when they up close will do for me!
    Considering Pigs thend to run AWAY from the eles and at you it's damn funny.

  19. #19

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    true. anyway weve been posting at eachother for over 30 mins and its enough for tonight. later.


  20. #20

    Default Re: Sirlin,"Playing to win" and how it relates to RTW MP.

    Sounds like this guy from the twc Empire: TW forum section is a scrub:

    Quote Originally Posted by Brusilov View Post
    Yes, both players moved quickly into a similar formation. I am fairly sure that this was a 'no rules' game and where they stopped was outside of mortar range.....

    Edited:
    We actually lost the battle. I'm not sure how to explain it. I moved my foot artillery (2 units) and dragoons onto our right flank in an attempt to get a height advantage.
    Spoiler Alert, click show to read: 




    At one stage one of the armies came off the hill and attacked my mortars so I moved my army back and fought them off.

    While this was happening the other guy attacked my artillery - I was silly and missed that until my ally sent me a message....

    Anyway I still had my dragoons which were used to take out as many of their HA as possible:
    Spoiler Alert, click show to read: 




    We certainly weren't very co-ordinated as allies - mostly down to me.
    End of Edit...

    I now play 'no fixed' or 'no artillery' games and I try to avoid Provence as that just encourages one side to camp.

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