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Thread: Warcraft: Total War (WTW) Original Thread

  1. #61

    Default Re: Warcraft: Total War (WTW)

    ShockBlast,
    I belive that we have very conflicting visions for this mod and to that end I do not think a partnership would be succesful or productive.

  2. #62

    Default Re: Warcraft: Total War (WTW)

    How are you guys going to implement the necromancy? The greatest threat of fighting the undead was that when you lost a unit, it would rise again at their side, and as such the undead army was bolstered after every single battle. How are you going to implement that?


  3. #63
    cenkiss's Avatar Domesticus
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    Default Re: Warcraft: Total War (WTW)

    They are not gonna implement that.

  4. #64

    Default Re: Warcraft: Total War (WTW)

    But then the undead will be way weaker..


  5. #65

    Default Re: Warcraft: Total War (WTW)

    As long as we balance the units properly, I don't think that there's anything to worry about

  6. #66

    Default Re: Warcraft: Total War (WTW)

    Alright. Good luck with the magic by the way, guess it'll be hard to implement.


  7. #67

    Default Re: Warcraft: Total War (WTW)

    i dont think it will be as hard as u think, the creator of 4 seasons said that you can create magic by editing the missle models and skins they are .CAS files so modelers and skinners will have to find a converter of some sort to convert .CAS files to whatever files they edit models and skins with.


  8. #68

    Default Re: Warcraft: Total War (WTW)

    heres a new unit; the Lordamere Archer

    Attachment 47207

    more previews coming soon


  9. #69
    ShockBlast's Avatar Protector Domesticus
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    Default Re: Warcraft: Total War (WTW)

    Quote Originally Posted by TheHappyCrusader View Post
    ShockBlast,
    I belive that we have very conflicting visions for this mod and to that end I do not think a partnership would be succesful or productive.
    It would be you didn't even let me discuss it with you.What do you have to lose?For example for the first release you can focus of Lodaeron continent and Northrend.
    The Faction would be:
    1.Lordaeron duh
    2.Dalaran
    3.Quel'Thalas
    4.Amani Empire
    5.Gilneas
    6.The Syndicate in Alterac
    For Northrend continent:
    7.The Scourge
    8.Nerubian resistance
    9.Zul'Drak - Drakkari trolls

    And i can come up with more.

    Quote Originally Posted by MommaG View Post
    heres a new unit; the Lordamere Archer

    Attachment 47207

    more previews coming soon
    Lordamere is a lake.
    Last edited by ShockBlast; July 06, 2009 at 11:51 AM.

  10. #70

    Default Re: Warcraft: Total War (WTW)

    Quote Originally Posted by ShockBlast View Post
    It would be you didn't even let me discuss it with you.What do you have to lose?For example for the first release you can focus of Lodaeron continent and Northrend.
    The Faction would be:
    1.Lordaeron duh
    2.Dalaran
    3.Quel'Thalas
    4.Amani Empire
    5.Gilneas
    6.The Syndicate in Alterac
    For Northrend continent:
    7.The Scourge
    8.Nerubian resistance
    9.Zul'Drak - Drakkari trolls

    And i can come up with more.


    Lordamere is a lake.
    They are called Lordamere Archers because they come from the areas around Lordamere lake.

    We already have a plan for this mod and we do not need another.

  11. #71

    Default Re: Warcraft: Total War (WTW)

    @ Shockblast-

    your not the only one who nows a lot about lore.
    of course i would know that lordamere was a lake, if i didnt, then there would be no lordamere archers
    Last edited by Varian; July 06, 2009 at 03:52 PM.


  12. #72

    Default Re: Warcraft: Total War (WTW)

    Quote Originally Posted by ShockBlast View Post
    It would be you didn't even let me discuss it with you.What do you have to lose?For example for the first release you can focus of Lodaeron continent and Northrend.
    The Faction would be:
    1.Lordaeron duh
    2.Dalaran
    3.Quel'Thalas
    4.Amani Empire
    5.Gilneas
    6.The Syndicate in Alterac
    For Northrend continent:
    7.The Scourge
    8.Nerubian resistance
    9.Zul'Drak - Drakkari trolls

    And i can come up with more.


    Lordamere is a lake.
    actually, about the amani empire, the alpha (that comes before beta) campaign can be the elves and humans uniting together to destroy the troll threat
    Last edited by Varian; July 06, 2009 at 03:52 PM.


  13. #73

    Default Re: Warcraft: Total War (WTW)

    Quote Originally Posted by MommaG View Post
    actually, about the amani empire, the alpha (that comes before beta) campaign can be the elves and humans uniting together to destroy the troll threat
    Nice idea!

  14. #74
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Re: Warcraft: Total War (WTW)

    I like unit above but why is his sword out of scabbard and not inside
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  15. #75

    Default Re: Warcraft: Total War (WTW)

    Quote Originally Posted by Karlo'St View Post
    I like unit above but why is his sword out of scabbard and not inside
    ? aren't secondary weapons shown outside their scabbard, the secondary sword is part of the brigandine archer attachments


  16. #76

    Default Re: Warcraft: Total War (WTW)

    new spot available for recruitment, animator


  17. #77
    Dewy's Avatar Something Witty
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    Default Re: Warcraft: Total War (WTW)

    Quote Originally Posted by MommaG View Post
    heres a new unit; the Lordamere Archer

    Attachment 47207

    more previews coming soon
    glad you are still using what i said
    Oh no the picture of my dog disappeared!

  18. #78

    Default Re: Warcraft: Total War (WTW)

    lol it makes the model look better


  19. #79
    cenkiss's Avatar Domesticus
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    Default Re: Warcraft: Total War (WTW)

    Hey.How is it going?

  20. #80
    Rebel Jeb's Avatar Mayo
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    Default Re: Warcraft: Total War (WTW)

    Shouldn't Theramore be a part of Stormwind since its just an offspring city?

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