Code:
20 esgaroth_town_guards
1 1
54 unit_models/_Units/Dale/esgaroth_town_guards_lod0.mesh 6400
2
8 scotland
55 unit_models/_Units/dale/textures/light_esgaroth.texture
62 unit_models/_Units/dale/textures/light_esgaroth_normal.texture
44 unit_sprites/scotland_Highlanders_sprite.spr
6 sicily
55 unit_models/_Units/dale/textures/light_esgaroth.texture
62 unit_models/_Units/dale/textures/light_esgaroth_normal.texture
44 unit_sprites/scotland_Highlanders_sprite.spr
2
8 scotland
56 unit_models/AttachmentSets/Final Dale Light_diff.texture
56 unit_models/AttachmentSets/Final Dale Light_norm.texture 0
6 sicily
56 unit_models/AttachmentSets/Final Dale Light_diff.texture
56 unit_models/AttachmentSets/Final Dale Light_norm.texture 0
1
4 None
14 MTW2_Swordsman 0
2
18 MTW2_Sword_Primary
14 fs_test_shield 0
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
The number above "8 scotland" is basicly the number of factions that can use this model. You don't have to make a new entry, just change that number and add the next faction that you want to use.