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  1. #1
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Machinery

    I hope you didn't discuss about this earlier but do you planning to make some new onagers,balistas,etc
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  2. #2
    pacco's Avatar -master-of-none-
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    Default Re: Machinery

    Yes.

    Skinner and modeller for Roma Surrectum
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  3. #3

    Default Re: Machinery

    Yes ideally.
    We also have that ram that Fatticus made which we've not got intot he game yet.
    In fact there's another modeller who should be joining us hopefully soon. I'd suggested that he help out in that way or help with redoing elephants, but you're welcome to get to work on one of those.

    These are the potential modelling things we can do - I probably won't be able to do a lot more other than try and finish off the trees because of the stats work:

    1) Finish trees and shrubs
    2) Siege engines
    3) Elephants - more realistic
    4) Bits of custom terrain that the computer can insert into the battlefields a bit like it does for the small cliffs and big rocks and so on - there's room for more variety here.
    5) We also need to remake the oases and tree clumps used in the more temperate areas with the new trees (and ideally also alter the tree models the settlements are using)

    That's most of it I think other than getting Pacco's buildings in.


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  4. #4
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Re: Machinery

    What exactly siege engines.Only onagers,balistas or something more
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    Check update thread for new HQ models
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  5. #5

    Default Re: Machinery

    Yeah, the main one to do would be the onager - ideally with a new animation to allow to rock to be hold in a sling rather than a spoon


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  6. #6
    dvk901's Avatar Consummatum est
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    Default Re: Machinery

    The scorpion and the Ballistae are fairly accurate, and could just use better texturing...the onager is somone's fantasy. No such piece of equipment ever existed that looked like that. However, my guess is that there was...and will be, some issues with the animation of the 'sling' you're talking about. It would certainly be a whole lot more complicated.

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  7. #7

    Default Re: Machinery

    Quote Originally Posted by dvk901 View Post
    However, my guess is that there was...and will be, some issues with the animation of the 'sling' you're talking about. It would certainly be a whole lot more complicated.

    Although not that different from the trebuchets in M2TW, so doable if you or the other guy are willing to spend the time on it.


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  8. #8
    pacco's Avatar -master-of-none-
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    Default Re: Machinery

    Quote Originally Posted by dvk901 View Post
    The scorpion and the Ballistae are fairly accurate, and could just use better texturing...
    Where can I find these? They are in packs, right?
    If someone already has these (unpacked), upload them here, please (models and texture). I can work on new textures - they are probably 256x256, I´ll create 512x512.

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  9. #9
    Father Jack's Avatar expletive intended
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    Default Re: Machinery

    I hope these help. But as dvk has said, the sling part could be an issue.

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  10. #10

    Default Re: Machinery

    No they're not packed. They're in models_engine/textures.
    Thanks for doing that Pacco!!!


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  11. #11
    pacco's Avatar -master-of-none-
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    Default Re: Machinery

    Thx for the info.

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  12. #12

    Default Re: Machinery

    I'll try and get onto those buildings of yours soon.


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  13. #13
    pacco's Avatar -master-of-none-
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    Default Re: Machinery


    Skinner and modeller for Roma Surrectum
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  14. #14
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Re: Machinery

    I can help modeling those if you wish
    Proud patron of Wlesmana
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  15. #15
    pacco's Avatar -master-of-none-
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    Default Re: Machinery

    No thanks! See post #6. The new guy will work on new onagers and animation (probably).

    Skinner and modeller for Roma Surrectum
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  16. #16

    Default Re: Machinery

    Unless Karlo'St has some experience with animation or is particularly keen to find out.


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  17. #17
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Re: Machinery

    Not realy with animations but I have modelled siege engines a year ago for Battle for middle earth II mods
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    Check update thread for new HQ models
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  18. #18

    Default Re: Machinery

    Oh great. Do you want to have a go?


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  19. #19
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Re: Machinery

    What?
    Proud patron of Wlesmana
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    Check update thread for new HQ models
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  20. #20
    pacco's Avatar -master-of-none-
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    Default Re: Machinery

    What do you think? Still WIP

    The scorpion

    OLD (256x256)/NEW (512x512)




    OLD/NEW



    Skinner and modeller for Roma Surrectum
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