Results 1 to 9 of 9

Thread: Representig militias and regional units

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Representig militias and regional units

    A good example to represent the population of a country is put militias and regional units as mercenaries, even unit already present in a city, for example france,only france can recruit "peasant militia", this is useful when a city is under siege, the general recruit peasants in towns of the region to increase his force.

  2. #2
    Copperknickers II's Avatar quaeri, si sapis
    Citizen

    Join Date
    Mar 2008
    Location
    The Carpathian Forests (formerly Scotlland)
    Posts
    12,641

    Default Re: Representig militias and regional units

    An interesting idea but:

    1. That would take up mercenary slots

    2. Under the feudal system regional militias were not payed for service in the same way mercanaries are, so it would be unrealistic.
    A new mobile phone tower went up in a town in the USA, and the local newspaper asked a number of people what they thought of it. Some said they noticed their cellphone reception was better. Some said they noticed the tower was affecting their health.

    A local administrator was asked to comment. He nodded sagely, and said simply: "Wow. And think about how much more pronounced these effects will be once the tower is actually operational."

  3. #3

    Default Re: Representig militias and regional units

    Then you can have the militia units be free of charge but in limited numbers for obvious reasons

  4. #4
    Achilla's Avatar Vicarius
    Join Date
    Jan 2008
    Location
    Poland
    Posts
    2,577

    Default Re: Representig militias and regional units

    Unit upkeep doesn't consist only of salary being (or not), but 90% are supplies - repairing broken equipment for more expensive units, replacing wounded/lame/dead horse for cavalry (feeding and taking care of them as well), food for soldiers (a saying 'soldiers march on their stomach' comes to mind) as well as other things. While I understand such levied units maybe weren't really mercenaries, it all comes down to upkeep value. 'Mercenary' peasant with upkeep of 60 is hardly a mercenary compared to mercenary crossbowmen with upkeep of 350. Just both of the units drain away kingdom's supplies in order to field them efficient in battle.
    Man is but a shadow of his former self, encased in feverish delusions of grandeur.
    Ignorance is your shield, knowledge is your weapon.
    Heart without reason is stupid, reason without heart is blind.


  5. #5

    Default Re: Representig militias and regional units

    Oooh I would really like this but only for peasants and regional units militia units should remain in the cities.


    @Copperknickers

    I'm no history expert but aren't feudal units required to serve in the army as 'payment' for their land so I doubt they would get money for doing their duty but they still have upkeep in the game.

  6. #6

    Default Re: Representig militias and regional units

    Quote Originally Posted by RottenTree View Post
    Oooh I would really like this but only for peasants and regional units militia units should remain in the cities.


    @Copperknickers

    I'm no history expert but aren't feudal units required to serve in the army as 'payment' for their land so I doubt they would get money for doing their duty but they still have upkeep in the game.
    There was a lot of variation, but during the later Middle Ages paid service was quite common in fact, although the sums received weren't high. Lost horses were too often compensated for. Of course payments became more significant with money-fiefs.
    Last edited by Alkidas; August 25, 2009 at 05:49 PM.

  7. #7

    Default Re: Representig militias and regional units

    It depends, i read about a medieval database once in which the records of the hundred years war are accesible including pay but the time period isn't exactly the starting date http://http://news.bbc.co.uk/2/hi/uk_news/8160081.stm, anyway at least in most free cities the militia was made up of citizens who received no pay but were not subject to the feudal oath but free citizens, and the feudal system required each knight to give the king 40 days a year for military service, and the peasants had to do exactly the same for their feudal lord. A garrison script for militia might accurately represent the gathering of the city defenders,allowing certain types of militia to be available only when besieged however the disbandment of the army afterwards would be the problem, thats why the free upkeep slots is the best solution to the problem, having them always there to represent the people always living there ready to defend the city, it could maybe be possible to restrict movement points for militia units so that they can't leave the cities themselves allowing the Ai to build as many as he wants to represent the cities defenders, but that might lead to army spamming next to the cities
    "Artificial intelligence is no match for natural stupidity." -Anonymous



  8. #8
    Copperknickers II's Avatar quaeri, si sapis
    Citizen

    Join Date
    Mar 2008
    Location
    The Carpathian Forests (formerly Scotlland)
    Posts
    12,641

    Default Re: Representig militias and regional units

    I'm not expert either, no idea mate .
    A new mobile phone tower went up in a town in the USA, and the local newspaper asked a number of people what they thought of it. Some said they noticed their cellphone reception was better. Some said they noticed the tower was affecting their health.

    A local administrator was asked to comment. He nodded sagely, and said simply: "Wow. And think about how much more pronounced these effects will be once the tower is actually operational."

  9. #9

    Default Re: Representig militias and regional units

    I'm no history expert but aren't feudal units required to serve in the army as 'payment' for their land
    Basically yeah, but it got all complicated with vassels owing fealty to multiple lords and vassels becoming more powerful (or at least close to equal with their lords) meaning they may have expected extra gifts and favors in order to do their duty.
    Quote Originally Posted by Enros View Post
    You don't seem to be familiar with how the burden of proof works in when discussing social justice. It's not like science where it lies on the one making the claim. If someone claims to be oppressed, they don't have to prove it.


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •