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Thread: Projectile damage how to edit?

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  1. #1

    Default Projectile damage how to edit?

    Hi friends, i'm working in one EDU with 2hp, but i have a problem my first javelin volley only kill 1 or 2 mans, of course the second and third cause more casualites, but this is not realistic, is possible to increase the projectile damage to 2hp?

  2. #2
    Medusa0's Avatar Artifex
    Join Date
    Apr 2009
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    Nowhere
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    Default Re: Projectile damage how to edit?

    You probably didn't edit missile unit attack in your EDU...
    Missile units have a primary attack stat that determines how much damage they are to do with their missiles, edit it like you would with a normal unit's attack.

    stat_pri 9, 2, javelin, 60, 6, thrown, archery, piercing, spear, 25 ,1

    Keys:
    Attack
    Charge bonus (Unused with missile, but needed to reflect the charge bonus of the secondary weapon)
    Projectile type defined in descr_projectile_new.txt
    Range
    Ammo
    Weapon type (thrown, missile, melee)
    Tech type (simple, blade, archery, other)
    Damage type (piercing, blunt, slashing, fire)
    Sound type (none, knife, mace, axe, sword, spear)
    Min delay between attacks
    Lethality (1 is max)

    Try increasing the first value...

  3. #3

    Default Re: Projectile damage how to edit?

    Use the "thrown" attribute for your projectiles, it makes missiles better against multi-hp units.

  4. #4
    Laetus
    Join Date
    Jun 2009
    Location
    Australia!!! Victoria Melbourne
    Posts
    8

    Default Re: Projectile damage how to edit?

    o,ok

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