Okay. This will work kind of like a survey test. I have created 5 different recruitment pool scenarios that should allow for easily observable results(one way or another). These are attached to some accept-decline scrolls to provide easy access. I want as many people to do this as possible because any scientific observation needs to be proven again and again before it can be accepted as fact. If only 1 or 2 people get results, even if they're similar results, it's hard to conclude anything.
Our Goal: Determine certain properties of the recruitment pools in regards to how two pools act upon each other for usage with scripts and events.
What You Do: Download the files, follow the instructions, and report your results.
It is recommended that you run the game in Windowed mode whenever you're testing anything of your own or otherwise since CTDs are more tolerable and you can easily switch between the game and the forum. To do so open up auh.cfg(in your main M2 directory) and add the part in red:
[video]
movies = false
windowed = true
Download
Grab the files from the bottom of this post where they are attached.
- Backup the files(or temporarily rename so there's no overwrite). Use test environment installation if applicable.
- Add the new files. Folders indicated in respect to main M2 directory.(There's a different campaign script for each test so I wouldn't have to find different ways to fire all of them)
- export_descr_buildings.txt - /data/
- descr_strat.txt - /data/world/maps/campaign/imperial_campaign/
- campaign_script.txt - /data/world/maps/campaign/imperial_campaign/
Test #1
The goal of Test #1 is to determine what will happen when two recruitment pools with different parameters but that recruit the same unit from the same building, are active at the same time.
Instructions
Note: If the game CTDs at any time, first try repeating the steps twice more after starting a new campaign before answering Yes to it CTDing. It's possible the game might CTD randomly due to an unrelated problem and we don't want that influencing the results.
1. Add in the campaign_script_test1.txt and rename it campaign_script.txt.
2. Start new campaign game as Song Dynasty.
3. Select Lin'an settlement and go to Recruitment tab.
4. Answer Question #1 below.
5. End Turn.
6. Select Lin'an settlement and go to Recruitment tab.
7. Answer Question #2 below.
8. Recruit two units of Song Zhanmadao. End Turn.
9. Select Lin'an settlement and go to Recruitment tab.
10. Answer Question #3 below.
11. Select the Song Zhanmadao unit you recruited and look at its stats.
12. Answer Question #4 below.
Questions
Please answer all questions when indicated in the instructions, and include anything interesting you might notice.
1. Do you see Song Zhanmadao in the Recruitment area? What is the current stock of the unit? What is the experience level of the unit?
2. Did the game CTD? If not, do you still see Song Zhanmadao in the Recruitment area? What is the stock now? What is the experience level now? Are there two pools of Song Zhanmadao or just one?
3. Did the game CTD? If not, do you still see Song Zhanmadao in the Recruitment area? What is the stock now? What is the experience level now?
4. What is the experience level of the recruited Song Zhanmadao?
Conclusions
These are things we can conclude based on the above.
Thank you. Tests #2-5 will be added later.